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  • News of MMO "falls out" of Jason Anderson's mouth

    by 
    Mike Schramm
    Mike Schramm
    12.03.2007

    Rumors of a Fallout MMO have been floating around for quite a while now, but in this interview over at Gamebanshee, Jason D. Anderson (of Troika fame) basically confirms that Interplay is working on an MMO-- though not necessarily one based on Fallout.Anderson says (whatever he's working on) that his enthusaism for making games has returned. And he says that while MMOs are definitely fun and have really brought the social and character advancement aspects of gameplay to the forefront, there are two things he'd really like to see advanced in MMOs: storyline and character development. Oh us too, Jason, us too. He's ready to break some molds, too-- he says competing with the monster that is WoW is not half as interesting for him as making "an awesome MMO."Whether it is a Fallout game or not, it definitely sounds like Anderson has some good ideas about what to do with his MMO and how to advance the genre a bit. Unfortunately, I don't expect we'll see what he's doing for a while, but it should be interesting to see what Anderson, an old CRPG veteran, can dream up for the MMO genre [Via Curse]

  • Gamasutra completes CRPG history series

    by 
    Justin McElroy
    Justin McElroy
    04.12.2007

    Gamasutra has just posted the third, and (one would assume) final chapter in their massive "History of Computer Role Playing Games" series. (You can read The Early Years and The Golden Age if you need to play catch-up.) There's a lot of fascinating stuff here as they explore the direct and spiritual predecessors of some modern favorites, call out and analyze some of the biggest problems for CRPGs during the 90s, and try to figure out when we'll see the "next big thing" in the genre.It would be almost impossible to click away from the 20,000-word epic not having learned something, but even if you are a CRPG android, it'll at least be a nostalgic reminder of some of your past favorites. Now, if you'll excuse us, we're going to go dig out our copy of Arcanum.