deadlytowers

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  • Virtually Overlooked: Deadly Towers

    by 
    JC Fletcher
    JC Fletcher
    08.02.2007

    Welcome to our weekly feature, Virtually Overlooked, wherein we talk about games that aren't on the Virtual Console yet, but should be. Call it a retro-speculative.Deadly Towers is the most frustrating game on the NES. It may be the most frustrating game of all time, although we're sure that there's some Koei number-crunching Chinese war game out there or realistic PC submarine simulator that's much, much harder. You go into those things expecting a convoluted mess; you go into an NES action-RPG expecting at least to understand where you are or what you're supposed to be doing before you die. Deadly Towers doesn't afford you the luxury. Why do we suggest that others should play it, then? Because we had to.

  • DS Daily: Masochism

    by 
    Alisha Karabinus
    Alisha Karabinus
    07.20.2007

    We like m-words around here! First we discussed a little machismo, and now we're moving onto masochism. Some days, we even like to discuss the ol' medulla oblongata! That's somewhere near your prefrontal cortex, by the way. But we're talking about masochism today -- that is, the things we do to punish ourselves in the name of fun ... like erasing your files on Clubhouse Games on purpose just for the fun (horror?!) of replaying Stamp Mode all over again. How about no-sword Zelda runs? We can't imagine why anyone would do that, but apparently, it happens. We'd also like to nominate playing the old game Deadly Towers at any time, for any reason. You obviously hate yourself if you do that (but don't worry, we did it, too).So what have you done just for the hell of it, to make a beloved game even harder than usual? We love a good challenge, and we want to hear about yours.