death-knight-dps

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  • Lichborne: Dungeon and LFR group Etiquette for DPS death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.18.2014

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. At this point in the game, max level 5-man dungeons may feel a bit superfluous. Even most newbies and third or fourth alts at this point are running them primarily for VP, having gotten most of their real item upgrades on Timeless Isle already. That said, this has lead to a bit of chaos. I know some of my tank friends are getting those end-of-expansion blues, in which they find that DPS are so over geared and so lazy that they are constantly stealing aggro, running ahead, and otherwise making the tank's job difficult. As a tank class ourselves, we have no excuse for doing this, if only as a courtesy for our brother and sister death knight tanks. This week, we're going to go over some basic dungeon etiquette for a death knight tank, designed to make your healer and tank not completely hate your guts. If you're not running dungeons now, you may want to keep it in mind for Warlords of Draenor.

  • Lichborne: Death knight DPS presences get some major changes

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.26.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. If you've been following death knight news at all, you know that presences -- specifically, the interplay between Frost Presence and Unholy Presence -- have been a hot button issue for some time now. The flames only got hotter in the Mists of Pandaria beta, as massive changes to presences caused severe issues in our class mechanics and rotations. Luckily, Blizzard's heard our pleas and recently released a huge overhaul to the DPS presences on the beta. This week, we'll take a look and see what they did. The basic rundown The base global cooldown for all death knights is now 1 second. As a result, Unholy Presence no longer provides this bonus. Unholy spec death knights now get Improved Unholy Presence, which provides an extra 10% rune regeneration and attack speed when in Unholy Presence. Frost Presence lost a good chunk of its extra runic power regeneration (it's down to 20% from 100%), as well as the extra 30 base runic power. Frost spec death knights now get Improved Frost Presence, which reduces the cost of Frost Strike by 15 runic power when in Frost Presence. Might of the Frozen Wastes no longer generates 15 runic power per a hit but does make your Obliterates cause 50% more damage while using a two-handed weapon. Threat of Thassarian no longer has an off-hand damage bonus but does increase your Frost Strike damage by 50% Improved Icy Talons is now Unholy Aura, and both DPS specs gain use of it.

  • Lichborne: Ghostcrawler discusses death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.22.2012

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. To say that the death knight community has been a little grumpy this past week is probably an understatement. Essentially, what happened is that we got a post from Ghostcrawler discussing some of our Mists of Pandaria beta issues, and in almost all cases, he wasn't quite on board with our complaints. This week, we'll hit some of the highlights of what Ghostcrawler said and what they mean for our class, as well as look at some of the changes we have seen coming from the beta. It's not a disadvantage -- it's a feature In the list of perennial death knight complaints, there are three that are probably pretty near the top and have been for a while. First, unholy pets and summons do not scale with mastery. Second, unholy has very little in the way of burst AoE. Finally, critical strike is incredibly undervalued for frost due to Killing Machine. Ghostcrawler pretty much breezed through all three of these complaints with a classic "working as intended." That's not to say he didn't explain all three reasonings to some extent, but they all boiled down to the idea that the dev team is perfectly happy with the skills working this way, because they're all calculated differences that separate the death knight trees from each other.

  • Lichborne: A death knight DPS guide to staying alive in PvE

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.03.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. I know it's probably a bit weird to be talking about PvE DPS when the big story for PvE is the new cool stuff we can get by tanking -- but by now, the shine is probably off the apple for many Call to Arms participants. With bugs preventing us from getting bags and DPSers who refuse to follow kill orders or use crowd control, many have decided even the chance at a cool new pet isn't enough. That's why, for everyone who's gone back to DPS and for everyone who never stopped DPSing, I want to offer a few quick tips for surviving in PvE. Maybe you're dealing with an inexperienced Call to Arms tank; maybe you're still working on recognizing your own threat levels. But whatever the reason, DPSers do die from time to time, and in Cataclysm, they seem to die faster and easier. Many of these tips will be death knight-specific, and some will be a bit more general.

  • Lichborne: Blizzard tackles death knight DPS utility in patch 4.1

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.22.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. In the post-Cataclysm era, death knights are no longer the new kids on the block. Let's show the other classes how a hero class gets things done. Judging by some of the most recent changes on the patch 4.1 PTR, I'd guess that someone at Blizzard has been listening to player complaints about the difficulties in bringing classes that do not have crowd control or other major non-damage related utility to dungeons. Unfortunately, I wouldn't say they've responded in the way some of us were wishing they would, by giving death knights and warriors a simple humanoid crowd control spell. They have instead, added some tweaks that address the issue in some unexpected ways that may or may not solve the problem and in some cases feel a little bit unwieldy or unconventional.

  • Lichborne: Tier 11 raid and valor point gear for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.08.2011

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label. With 4.1 on the PTR, I've been hearing the usual grumbling. Why should we raid anymore? We'll just wait for the next tier of raiding and get all new good stuff. This argument always sort of strikes me as a little bit off, but it definitely doesn't apply to this patch. Not only is patch 4.1 heroic gear only going to be item level 353, but we won't get a new raiding tier until patch 4.2. That means you probably have multiple months left in which the best gear still comes from raiding tier 11 content. With that in mind, this week we'll look at all the item level 359 gear available in game and figure out what's best for the up-and-coming DPS death knight. This guide will primarily cover raid gear and valor point purchases, with BoE world drops and crafting and reputation purchases where they seem to fit well into the hierarchy of what to wear.

  • Lichborne: Cataclysm pre-raid gear for death knight DPS

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    12.28.2010

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Join World of Warcraft's first hero class as we head into a new expansion and shed the new kid on the block label. Now that you've had a couple weeks to run heroic dungeons and grind reputations, chances are you're raring to start tackling raids. Whether you already have a raid group or whether you're trying to find one, one of the easiest things you can do to give yourself an edge is to make sure your gear is up to snuff. This week, we'll be looking at the best DPS gear options for death knights looking to break into Cataclysm raiding. Since gearing requirements for most raids are a bit more stringent, this list is going to be a bit shorter and more focused than the pre-heroic gear list. I've tried to make it clear what gear is best for what spec in the list, but we should probably go over it in general here, just to be clear. Unholy death knights' main focus should always be strength. They'll want to go for 8% hit, of course, but even that's not quite as potent to as stacking more strength. After strength and hit rating, haste and critical strike rating are their main secondary stats. 2H frost death knights are going to want to hit the 8% hit requirement and the 26 expertise dodge soft cap. Their main focus should then be strength, with haste and mastery as their main secondary stats Dual wield frost death knights also want to hit the hit and expertise soft caps, and strength is supreme for them as well. However, their main secondary stats are mastery and critical strike rating. As you can tell, each spec's gearing requirements are just different enough to make things complicated. I've tried to simplify it as much as possible with this list, but in some cases, you may want to take the "secondary" choice for your spec in order to hit the hit and expertise soft caps. Remember that you can also regem and reforge to hit those caps if needed, or to shed extra hit or expertise rating above those caps. Also, be aware if your race provides extra expertise for wielding a certain type of weapon, as it can often inform your exact gearing choices. Finally, keep in mind that this gear list may not be completely comprehensive. I have focused primarily on gear of item level 346 and above. Some gear that feels sub-optimal (such as gear with low strength) or seems like too much of a hassle or expense to get for what it offers (mostly blue crafted gear) has been left out deliberately. This is the raid game, so you should be making an extra effort to get properly geared. With that said, let's dive in!

  • Lichborne: Death knight regemming and reforging for patch 4.0.1

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.19.2010

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. Now that we've had a bit of time with patch 4.0.1, hopefully you've settled in to a decent rotation and spec and have begun to feel your way around the new system. Now that you've done that, there's one more step to take: figuring out the best way to reforge and regem your gear. Reforging can be done through certain NPCs in major cities and is a process whereby you take one secondary stat (the ones in green text) and reforge part of it into another stat. This process can be very useful for getting rid of extra stats past the soft cap or just plain getting rid of stats that aren't important for your class or spec. You can't reforge a stat into another stat that's already on the item, but otherwise, your possibilities are endless. Gemming remains more or less how it always has. The one big, new curveball we've been thrown is the fact that hit gems are now blue. This is probably overall a win for DPS death knights, as it gives us a few more options to aim for gear bonuses without handicapping ourselves as much. To understand how, when and if to regem and reforge your gear, you'll need to understand stat weights. While it's still pretty early in the 4.0.1 game (and therefore, it's not completely clear what stat weights are for every spec), the death knight community has still done enough math that we're relatively certain of the general order. With that in mind, let's look at every spec and figure out the best ways to regem and reforge.

  • Lichborne: Death knight talents, specs and rotations for patch 4.0.1

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.12.2010

    Every week, WoW Insider brings you Lichborne for blood, frost, and unholy death knights. By the time you read this, there's a pretty high chance that patch 4.0.1 will be on the live servers. If it's not, it's probably coming next week. Either way, that says to me that it's time to finalize your spec choices and get your rotations figured out. We talked pretty extensively a couple of weeks back about patch 4.0.1 changes in general, but now we'll get down to specifics, going through each tree and checking out some general talent spec and rotation advice to help you start WoW's newest era off on the right foot.

  • Lichborne: Heroic Cataclysm dungeon-delving for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.05.2010

    Welcome to Lichborne, your weekly source for news, guides, tips and opinions on the death knight class. OK, I'm not usually one to use tired old catchphrases, but forgive me, I'm going to use one right now: You are not prepared. That pretty much sums up Cataclysm heroics, especially as they are now on beta. Chances are, you've grown used to the easy stuff we have in Wrath. Not only are Wrath heroics a little underbalanced, and not only have patches specifically made them easier and faster to run, but at this point, we're running things in tier 9 and 10 gear that were made for people in pre-tier 7 gear, and we're steamrolling them. All this ends with Cataclysm heroics. I cannot stress this enough. You see that picture up there, at the top of this article? You'll be seeing that a lot. Cataclysm heroics are hard. They are hard enough that the random dungeon finder may end up being something you want to avoid in favor of creating your own group so that you can work together and get the proper balance of crowd control and skill. While some of the difficulty comes because we'll all be in dungeon blues, some of it is because the dungeons are genuinely set up to be harder, with harder-hitting mobs and bosses with mechanics that require you to use utility moves to have a chance of beating them. With this in mind, I have a few tips for you on getting ready for the new heroics. Trust me, you'll need them, if you don't want to spend all day wiping to the first trash pack in your first random heroic.

  • Lichborne: Gearing for new level 80 DPS death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    05.11.2010

    Welcome to Lichborne, your weekly look at death knight news, guides, tips and tricks. So you've just dinged level 80. Now what? If you're lucky, you've saved up a few Emblems of Triumph from random dungeon finder runs -- but for now, you're new, you're only halfway geared and you want to start running the dungeon finder as soon as possible so you can see the Lich King die before Cataclysm hits. How do you do that? Let's give you a few tips and a list of gear to shoot for to get you in top pre-raid shape.

  • Lichborne: Icecrown 5-man gear for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.23.2010

    Welcome to Lichborne, WoW.com's weekly look into the world of the death knight. This week, we're mostly waiting for the cold front to come in, but we got some other stuff we can talk about for sure. While we've all been waiting for Patch 3.3.3 to drop so we can decide if we're respeccing frost or not, It's become a pretty slow time in the death knight world. Debates continue on the best frost specs, whether Will of the Necropolis is worth getting now or even makes Blood the best tank spec, and so on and so forth, of course, so it's not completely quiet, but I've said my two cents on most of that before. It occurs to me, though, that I haven't really taken a good look at the Icecrown 5-mans for loot and opportunities for death knights. So for all my more casual and upcoming death knight friends, this one's for you.

  • Cataclysm: Stat and system changes for DPS death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    03.03.2010

    We've known for a while that we were getting some pretty sweeping stat and gear changes in Cataclysm. The other day, the blues over at Blizzard put together a nice little post that outlined all the big points of the revamp. As you might expect, there are a few changes that DPS death knights are especially going to want to watch out for. Let's take a closer look at the changes that are most likely to affect the DPS death knight.

  • Lichborne: Frostwing and Lich King loot for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.23.2010

    Welcome to Lichborne, your weekly death knight discussion center. This week, your host is playing it cool in more ways than one, what with the test server shakeups to frost DPS. Before we start into this week's column, I do want to assure any prospective frost DPSers that I fully plan to write a frost DPS 101 guide. In fact, up until a few days ago, I had every intention of writing that as today's column. Then I sat down at the computer on Friday, and we had a nice shiny new PTR with a whole mess of frost DPS buffs. It's probably going to take a bit for us to sort through those buffs, see how they affect speccing and gearing, and whether or not they'll make it live, so for now, we're going to focus on some other topics. This week, the subject is the loot in the final section of Icecrown Citadel, the Frostwing Halls. There's only a few bosses here, but you'll find some great off-spec pieces, a few best in slots items, and some interesting weapon choices. I'll offer my usual disclaimer here and recommend that you go back and review the opening paragraphs of our Lower Spire loot guide, since it lists some basic stat rundowns and philosophies that you should keep in mind as you read these guides. You may also want to review the stat weights discussed in blood DPS 101 and unholy DPS 101 as you pick out your DPS gear from these pages.

  • Patch 3.3.3 PTR: Death knight changes

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.20.2010

    The Patch 3.3.3 PTR notes are out, and with them a nice handful of death knight changes. Oddly enough, most of them are buffs. The focus this time seems to be mostly on slightly buff death knight tanking, giving frost DPS some arguably much needed buffs, and applying some general changes to specific talents in the death knight class. While we'll need to see some PTR testing to be sure, it looks like frost DPS may be out of the pit and sitting pretty indeed. Without further ado, let's take a look at the changes.

  • Lichborne: Unholy DPS 101

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.16.2010

    Welcome to Lichborne, your weekly peek at the world of the death knight. This week, we're looking at what may be the most volatile, versatile, finicky, and powerful of the death knight dps specs. 1. What is unholy DPS? Unholy DPS is one of the biggest roller coasters you can step on as a death knight DPSer, in that almost every major patch has bought huge changes to the tree, sometimes making it totally overpowered, sometimes slamming it down into the dirt, sometimes making a basic unholy spec look like a convoluted Escherian nightmare. In Patch 3.3, it's leveled off into a solid, dominant powerhouse that combines stronger diseases and physical damage with the added bonuses of a cool pet and a very powerful magical debuff. It's essentially the choice for any death knight DPSer who wants to maximize their DPS.

  • Lichborne: Crimson Hall loot for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    02.02.2010

    Welcome to Lichborne, wow.com's weekly death knight column. This week, we continue our breakneck tour of the fabulous Ice Crown Citadel, premiere vacation getaway of the dead, rich, and infamous. Our look at ICC death knight loot continues this week with the Crimson Hall. Prepare for corny twilight jokes to go with your raiding (trust me, I know they're coming, and I will be making many of them). There's only 2 boss battles in this wing, but there's still plenty of loot to discuss. As before, I'd suggest you check out the introduction to the Lower Spire loot guide, as it does include some basic stat rundowns and philosophies that you should keep in mind as you read these guides. There's also a few wrenches in the gears (but good wrenches, since they involve buffs) for your loot selections as of Patch 3.3.2, which I'd expect will be live by the time you read this. We'll be getting an Ashen Verdict strength ring and a slight stat adjustment on tier 10 tank armor, so keep those in mind as you read. In short, you'll probably be keeping the Ashen Verdict strength ring as one of your main rings, and tier 10 tank gear looks a lot sexier now, at least for physical-based fights.

  • Lichborne: Plagueworks loot for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.26.2010

    Welcome to Lichborne, WoW.com's weekly death knight column. This week, your host, Daniel Whitcomb, is busy applying for a slot as one of Arthas' pall bearers. Do you think I should wear the Ebon Blade Tabard or the Argent Crusade Tabard for that? Good News Everyone! With the Deathbringer down, you don't have to wait for some gnome in a frying pan. The Plagueworks are open, and you can go right in. Before we take a look at the Plagueworks boss loot, you might want to go back and read the opening paragraphs of last week's Lower Spire loot guide. It outlines the basic parameters and stat considerations we death knights use in picking out our best loot. Once you've done that, read on for a look at death knight loot from the Plagueworks wing of Icecrown Citadel.

  • Lichborne: Icecrown Citadel - Lower Spire loot for death knights

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    01.20.2010

    Welcome to Lichborne, where your host is still figuring out the perfect roleplay celebration macro for when he downs the Lich King -- when he's not writing about death knights, of course. With Icecrown Citadel now properly breached, hopefully even some of the less uber among us are making our way into the breach to say hello to the father of all death knights, the Lich King himself. Of course, as we start upon the final leg of the journey that started so long ago at Light's Hope Chapel, as we trudge ever closer to our destiny to the fight that will bring our story full circle, that may lead to our damnation or to a brighter new destiny, there's certainly a question that's on everyone's minds: What about the loot? It's a good question. Let's take a look at the loot from the first few bosses up in the citadel. Before we do, though, it's a good idea to take a quicker refresher course in why we choose what we choose:

  • Ashen Verdict strength ring in minor content patch

    by 
    Allison Robert
    Allison Robert
    01.18.2010

    Bornakk popped onto the forums late Thursday to confirm that Blizzard is planning to add a +strength version to the Ashen Verdict rings in an upcoming mini-patch. The appearance of the four current rings with patch 3.3 caused a minor furor on the forums, with plate DPS being left out in the cold. While there are +strength DPS rings available elsewhere in Icecrown Citadel, there's no replacement for a reputation ring's valuable proc. One of the interesting things about the +strength ring's initial absence wasn't its absence per se, but the reason for omitting it. Apparently the Ashen Verdict choices were a reproduction of older reputation-linked quest items (e.g. Violet Eye and Scale of the Sands rings) that allowed only four choices, and Blizzard wasn't able to get past the programming issues to add a fifth option before 3.3 went live. Well, that's going to get fixed in the upcoming mini-patch, which will also see a few other class-related changes. The date of the patch is still anyone's guess, but we'll keep an eye out for you.