deep-sea-exploration

Latest

  • UnderCurrent aims to bring deep sea exploration to Oculus Rift

    by 
    David Hinkle
    David Hinkle
    04.17.2013

    UnderCurrent is an Unreal-powered deep sea exploration game designed for Oculus Rift from a group of university students over in the UK. The group became fascinated with VR technology and has already put together three different levels, though the collective notes that some of the core mechanics of UnderCurrent are still undetermined.These students are also maintaining a work blog chronicling each step of the design process, covering everything from music to artwork and team bios. The developers promise more videos and updates as work continues over the coming summer.[Thanks, Rasmus]

  • Underwater robot has sense of touch, class and style

    by 
    Laura June Dziuban
    Laura June Dziuban
    05.07.2009

    At the Fraunhofer Institute in Bremen, Germany, a group of researchers, in conjunction with the German Research Center for Artificial Intelligence DFKI, is developing an underwater robot with a sense of touch. The octopus-esque robot is equipped with a strain gauge which triggers electrical resistance changes when an obstacle is encountered. The strain gauges -- which are printed onto the robot -- which are ten micrometers wide (about half the width of a human hair), are made up of atomized nanoparticles, and are extremely sensitive. The researchers intend for the robot to be able to distinguish between actual obstacles and water currents. The robot's first stop will be a public trade show at the end of May in Nuremberg, after which it will presumably make it's way to the dark depths of the sea to meet up with Captain Nemo and the giant squid.