delegation

Latest

  • EVE Evolved: Tough lessons in corp management

    by 
    Brendan Drain
    Brendan Drain
    02.27.2011

    Back in November, we began the Massively Mob -- an EVE Online corporation designed to help our readers get into EVE despite the game's steep learning curve and harsh death penalty. The primary goal of the Mob was was to provide advice and assistance to new players as well as a financial safety net to help them overcome the game's notoriously steep learning curve. Free corp ships were available to help players try out the many things the game has to offer without that fear of losing a lot of belongings in one newbie mistake. Players flocked to the corp in droves, many just starting EVE or returning to give the game another shot. One member set up a forum, another a killboard, and a third provided a free teamspeak server. Members wrote helpful guides; the forums filled with ship fitting advice and mission fleets flew almost every night. Regular events and contests kept the corp alive with activity, and for a time everything was good. We started out with the best of intentions and set our sights on the very difficult task of being a large corporation that does a little bit of everything. It's been a bumpy road; the corp has lost its way several times and we've learned some very tough lessons. In this week's EVE Evolved, I dig up some tough personal truths and share my experiences of the difficult job of corporate management.