dissidia-012-final-fantasy

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  • Dissidia 012 [duodecim] Final Fantasy review: A tale of souls and buster swords, eternally retold

    by 
    Justin McElroy
    Justin McElroy
    04.01.2011

    As far as lumbering, big-budget franchises go, Final Fantasy's a bit of an anomaly. Yes, yes, the giant swords, giant-er hair styles, and comparatively small horse birds contribute to that, but indulge me for a moment while I discuss business trends. In an ocean of same-y sequels where all the major players seem content to tread water, Final Fantasy's willingness to regularly reinvent itself is pretty damn impressive. Well, when it comes to the main series, anyway. Spin-offs, it seems, don't count – at least, if Dissidia 012 [duodecim] Final Fantasy is any indication. So, remember all that intense love/hatred/apathy you felt toward the original Dissidia? That's pretty much what you'll be getting here as well. %Gallery-115987%

  • Square gets in on AR with Dissidia [duodecim] iOS app

    by 
    Randy Nelson
    Randy Nelson
    03.31.2011

    Feeling just a little bit jealous of your 3DS-owning friends and their fancy new AR games? Well, if you've got an iPhone or iPod Touch, you can enter the augmented reality of Dissidia 012 [duodecim] Final Fantasy with a (pricey) $5 app that lets you put its character models in real-world settings. [Thanks, Ben]

  • Dissidia Duodecim demo dated for Europe

    by 
    JC Fletcher
    JC Fletcher
    03.17.2011

    Dissidia Duodecim Prologus Final Fantasy, the most pompously-named demo in history, is available on PSN in North America this week. If you're in Europe and worried about when you'll be able to obtain something called "Prologus" yourself, don't fret. The €2.99 demo will arrive in PAL territories on March 23, Square Enix announced. That gives you two days to build up lots of in-game potions and other items for use in the full version, at which point you'll get to stop playing "Prologus" and, for the first and last time in your life, think the title of the full PSP game is sensible. At least in comparison.

  • $3 Dissidia Duodecim 'Prologus' demo strikes North American PSN March 15

    by 
    JC Fletcher
    JC Fletcher
    03.10.2011

    We see every news item related to the Dissidia sequel as another forced exposure to the game's name "Dissidia 012 [duodecim] Final Fantasy." The trauma is even worse when the news is about the demo, "Dissidia duodecim prologus Final Fantasy." We're considering filing a worker's comp claim for having to type that. Square Enix has announced that said demo will arrive on the North American PlayStation Network on March 15, a week in advance of the retail release of the full game. Like in Japan, you have to pay for it ($2.99). At least you get an unlockable Aerith Assist Character in the full game for doing so, and you can carry items into the full game. The demo also contains a "unique" scenario starring Lightning. But that name.%Gallery-118825%

  • Dissidia Duodecim demo rated for Australia, could venture outside Japan

    by 
    Ben Gilbert
    Ben Gilbert
    02.21.2011

    Dissidia 012 [duodecim] Final Fantasy is set to arrive at retail one month from now, and it appears that Japan's 300 Yen ($3.64) demo -- "Prologus" (seriously) -- could accompany it to English territories. A classification for the demo popped up on the Australian Classification Board website, listing "Dissidia Duodecim Prologus Final Fantasy" with a "PG" rating (for "mild fantasy violence and themes," of course). While the Australian rating certainly doesn't guarantee a North American release, we'd wager it'll arrive here based on localization efforts alone. In Japan, the Prologus demo unlocks Final Fantasy VII's Aerith as an assisting (but not playable) character in the main game.

  • Final Fantasy V announced for PSOne Classics (in Japan, of course)

    by 
    Griffin McElroy
    Griffin McElroy
    02.15.2011

    Just when the U.S. was starting to approach parity with Japan in the arena of Final Fantasy titles on the PSOne Classics platform, we go and hear this: According to Andriasang, Final Fantasy V has been announced for PSN in Japan. The title is slated to launch this spring as a promotion for DISSIDIA 012[duodecim] FINAL FANTASY, which has a Japanese release date of March 3. The game will be the upgraded PSOne version of the SNES RPG, which received a standalone release in Japan but came to North America as part of the Final Fantasy Anthology. Of course, it probably won't make the trip stateside this time around -- though Sony has explained the reasons why PSOne Classics releases differ from country to country, it's clear that they straight cold hate us.

  • Dissidia 012 [duodecim] Final Fantasy media is a Prishe offering

    by 
    David Hinkle
    David Hinkle
    02.08.2011

    On March 22, Square Enix will launch Dissidia 012 [duodecim] Final Fantasy, introducing more combatants from the RPG universe to the fighting genre. Today's new screens highlight Prishe, an Elvaan from Final Fantasy XI. The trailer past the jump is, well ... it's one big free-for-all.

  • Dissidia 012 [duodecim] Final Fantasy dated March 22, 2011 [undecim]

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    01.20.2011

    Square Enix's absurdly named Dissidia 012 [duodecim] Final Fantasy will bring the Final fight to retail on March 22, 2011, with an asking price of $29.99. The North American release of the game comes only a few weeks after the Japanese launch. The publisher also announced that the PSP fighter will feature voice work by Rachael Leigh Cook as Tifa, Keith David as Chaos, Steve Burton as Cloud Strife and George Newbern as Sephiroth. All those FF characters in one game and not one with the pipes of Nolan North? It's hard to imagine.

  • Dissidia Duodecim demo unlocks Aerith assistant in full game

    by 
    Ludwig Kietzmann
    Ludwig Kietzmann
    01.18.2011

    Square Enix has announced an interesting promotional initiative for its upcoming PSP fighter, Dissidia 012 [Duodecim] Final Fantasy. As of today, Japanese PSP owners will be able to purchase and download a demo of the game for 300 Yen ($3.64). Dubbed (sigh) Dissidia Duodecim Prologus Final Fantasy, the short scenario will not feature Aerith, but will unlock the ill-fated sweetheart as an assistant character (i.e. not directly controllable) in the full game when it debuts in March. By the way, that sigh wasn't ours -- it was Square Enix realizing how much money it could have made had it charged us all $3 to bring Aerith back to life in 1997. She was wearing all the good bangles! In other Dissidia news, Square Enix revealed two more playable fighters during its 1st Production Department event this morning. The game will feature Gilgamesh from Final Fantasy V, as well as Prishe from Final Fantasy XI.

  • Dissidia, Monster Hunter and 'For Girls' PSP bundles dated in Japan

    by 
    JC Fletcher
    JC Fletcher
    01.06.2011

    Sony announced details and release dates for three different PSP-3000 bundles in Japan. Most eye-catching among them is the Dissidia 012 "Chaos & Cosmos" pack, including the above Pearl White PSP with what looks like Yoshitaka Amano character art. It will be released March 3 in Japan, bundled with the game, for ¥22,890 ($275). Unlike the game's title, this thing is a pleasure to look at. Sony also revealed two more Monster Hunter Portable 3rd bundles, this time functionally normal PSP-3000s rather than the special hardware released in December. The New Hunters Pack comes in black/red or white/blue, and includes the game and an exclusive cleaning cloth, for ¥19,800 ($238). It'll be released on February 10. Finally, the PSP Value Pack For Girls isn't bundled with, or themed for, any particular game. It's just ... "for girls." Which means, of course (sigh) that it's pink. It also includes a carrying case with a little bow on it, a pink cleaning cloth, and pink earbuds. It's also ¥19,800, and will be released on Feb. 17.

  • Dissidia 012 [duodecim] trailer full of feats (also, some feet)

    by 
    Mike Schramm
    Mike Schramm
    12.24.2010

    Here's the latest trailer out of Japan for the upcoming Dissidia 012 [duodecim] Final Fantasy, featuring lots of Final Fantasy-flavored fighting and fan service. Make sure to turn on captions (not that they'll help), and stay tuned at 4:38 to see some feet that fans claim belong to Yuna.

  • Square Enix decides to release Dissidia 012 in Japan March 3

    by 
    JC Fletcher
    JC Fletcher
    12.20.2010

    In an announcement coinciding with the Jump Festa convention in Tokyo, Square Enix announced the Japanese release date for the pompously-named PSP fighter, DISSIDIA 012[duodecim] FINAL FANTASY: March 3, 2011. The North American date has not been announced yet, but we know it's next year. The game will be released in both UMD and download form, for ¥6,090 ($73) and ¥4,980 ($59), respectively. In addition, it'll be available in Japan as part of a PSP bundle, called the "Chaos&Cosmos Limited" edition, for which no images have yet been released. No, there really aren't any spaces in the name. At least Square is being consistent about making sure every aspect of this game has an irritating name.

  • See Final Fantasy 8's flashback character in Dissidia 012

    by 
    JC Fletcher
    JC Fletcher
    12.15.2010

    Laguna Loire, Final Fantasy VIII's less whiny protagonist, has joined ... that second Dissidia game. Back in his own game, Laguna was part of a separate timeline, but now he's interacting (and fighting) with other Final Fantasy protagonists. Check out his machine-gunnery in these new screens.

  • Begin complaining, because Vaan is in Dissidia Duodecim

    by 
    Andrew Yoon
    Andrew Yoon
    11.11.2010

    Sorry, it's too late. The internet has already taken care of the complaining for you.

  • Localized 'Dissidia 012 [duodecim] Final Fantasy' screens answer the big question

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    10.27.2010

    In these first screens, Cloud seemingly echoes Square Enix's sentiment in naming its upcoming fighter, Dissidia 012 Final Fantasy -- remember, we're to pronounce "012" as "duodecim." Why the incomprehensible game title? "We felt like it" is perhaps the best answer. It's gets kookier past the break.