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  • The Tattered Notebook: Peeling back the layers of time, part II

    by 
    Karen Bryan
    Karen Bryan
    06.09.2012

    A couple of weeks ago, I talked about how EverQuest II is like an onion. It's got layers upon layers of content, and some of it has really helped the game mature, like a bottle of fine wine. In the previous column, I talked about how some of those layers have made gameplay more convoluted, but for every arena pet and every lonely looking-for-group tool, there are many examples of clever features that greatly improved the quality of gameplay, and in some cases, should be considered a standard feature in all MMOs going forward. With the recent buzz around SOEmote, it's a great time to look back at some of the changes to EverQuest II that really left their mark.