duck-amuck

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  • DS releases for the week of January 7th

    by 
    Alisha Karabinus
    Alisha Karabinus
    01.07.2008

    At last, games are releasing again, albeit slowly and in a fashion that is somewhat less-than-interesting, by which we mean that unless you're a huge fan of Jackass or you live in Australia, this week is a yawn. But some games are better than no games, we're sure of that ... and there's a lot of good stuff coming up in the next weeks, so we'll consider this an appetizer. Brain Challenge Jackass: The Game Sea Monsters: A Prehistoric Adventure Chow your way past the break to see what's out in the rest of the major markets.

  • Reminder: End of the Year Blowout (day ten)

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.21.2007

    Each day, between now and the 26th, we're going to look at a different piece of the DS Fanswag End of the Year giveaway as a reminder of exactly why you need to hightail it over there and enter. Today? Duck Amuck. Lots of folks are hot and cold on this title; our own JC Fletcher is among those who are hot for duck action, and if any of you listen to the Joystiq podcast, this is your chance to draw your own steed. It's part of our First Prize pack. Want it? Go enter the contest! Remember, you can enter once per day. And if you're having any trouble with the comments, check here for a handy walkthrough.And while you're blowing out the end of the year and all, don't forget to head over to our two polls and vote for your picks for best games of the year.

  • DS Fanswag: End of the Year Blowout!

    by 
    Alisha Karabinus
    Alisha Karabinus
    12.12.2007

    It's been a good year, but sadly, like all those other years, it must come to an end. Before we roll out the red carpet for 2008, however, we wanted to give 2007 the send-off it deserves -- and what better way to do that than by offering up huge prize packs for our loyal readers? All you have to do is leave a comment on this very post telling us which DS model(s) you own, between now and December 26. The giveaway closes that night at 11:59 p.m. EST, and we'll announce the winners, chosen in a random drawing, on December 27. You may only enter once per day, and as usual, entries are limited to legal U.S. residents age 18 and older. Please check the official rules for any other questions.But enough of the details -- let's get to the prize packages!DS Fanboy's End of Year Fanswag BlowoutGrand Prize Limited Edition Gold DS Lite + The Legend of Zelda: Phantom Hourglass (bundle) ($149.99) Nintendo DS headset ($9.99) Custom Robo ($29.99) Dementium ($29.99) Drawn to Life ($29.99) Fullmetal Alchemist: Trading Card Game ($19.99) John Deere: Harvest in the Heartland ($29.99) Mega Man ZX ($29.99) Pokémon Diamond ($34.99) The Legend of Spyro: The Eternal Night (GBA) ($19.99) Geometry Wars: Galaxies swag Dementium skin Pokémon Diamond stylus Cruise on past the break to see the rest of the prizes!

  • Best Buy offering $5 gift cards with kid-friendly games

    by 
    Eric Caoili
    Eric Caoili
    12.10.2007

    Likely positioning this deal as an incentive for Christmas shoppers to purchase family-oriented titles for younger gamers, Best Buy is throwing in a $5.00 gift card with every video game purchase from its selection of E (Everyone) and E10+ (Everyone 10+) ESRB-rated offerings. Here's a list of the electronic retailer's DS games currently on that list: Ben 10: Protector of Earth - $29.99 Cars (GBA) - $19.99 Dragon Quest Monsters: Joker - $29.99 Drawn to Life - $29.99 Jam Sessions - $19.99 Looney Tunes: Duck Amuck - $29.99 Ratatouille: Food Frenzy - $29.99 Aside from Jam Sessions, these aren't really great bargains, but if you were planning on eventually buying one of these games anyway, why not do it now and pick up a free gift card with your order? [Via CAG]

  • Amazon gives us a reason to be jolly

    by 
    Eric Caoili
    Eric Caoili
    12.05.2007

    Amazon has put over two dozen Nintendo DS games on sale, some of them marked down as low as 50% of their original price! Some of the titles are trash, but there are more than a few that you should consider picking up. We've listed below the ones that stood out to us, but make sure to check out Amazon's page for the full selection of DS deals. Front Mission - $24.99 Looney Tunes: Duck Amuck - $19.99 Master of Illusion - $19.99 Nintendo DS Headset - $9.99 Prism - $19.99 Spanish for Everyone - $14.99 Don't forget that orders totalling over $25 are eligible for the online shop's Free Super Saver Shipping. Joys be thine, frugal readers![Via CAG]

  • DS Fanboy Review: Looney Tunes: Duck Amuck

    by 
    JC Fletcher
    JC Fletcher
    10.18.2007

    Looney Tunes: Duck Amuck is a very rare game: it has mostly mediocre minigames, and yet is one of the most compelling games released this year. It absolutely triumphs in most aspects not related to gameplay and a few that are; most notably-- and this isn't the boldest thing I'll say in this review-- it is the best Looney Tunes material created in any of our lifetimes. It completely redeems a license and character that have fallen into obsolescence. Forget that Back in Action ever happened. (Sorry if I reminded you that Back in Action happened.) This is a Daffy who can genuinely get away with a Captain Picard reference.

  • The Duck Amuck/Esurance/Leapster connection

    by 
    JC Fletcher
    JC Fletcher
    10.08.2007

    Can we admit to something? It's not that bad, but ... we kind of like the animated Esurance commercials. They're shrill, and senseless-- why is she stopping to get car insurance while being chased? And why is she being chased? And why is she always meeting that one David Seville-looking guy for the first time? But we overlook all of that stuff, because the geometric art style is brilliant, and the commercials are gorgeously animated. Whenever we watch one of those commercials, we hope that they are leading the animators into fantastic new opportunities.We were then pleased to learn that the Flash animation for Looney Tunes: Duck Amuck was being done by Ghostbot, the company responsible for the Esurance ads. We don't know if a DS game is really a step up in prestige from a national advertising campaign, but at least the subject matter isn't horribly banal. Besides, doing official Daffy Duck animation for Warner Bros. seems like Real Prestige as far as the animation world goes. So, good for them! They're using the original 1953 "Duck Amuck" model sheets, too, which shows some wonderful attention to detail. This information comes out of an interview between Newsweek's N'Gai Croal and WayForward designers Rob Buchanan and Jeff Pomegranate. Apparently WayForward and Ghostbot already had a connection, after Pomegranate worked on a Batman game with them for the Leapster. Which means that something good came of the Leapster after all.

  • DS releases for the week of October 8th

    by 
    Alisha Karabinus
    Alisha Karabinus
    10.08.2007

    Don't relax just yet, fanfolk -- that wallet isn't getting a break any time soon. Just when you thought you might get a chance to recover from buying Phantom Hourglass, a bevy of new and interesting releases is coming our way. You want action? Check. You want humor? Check and check again. There's a good set this week, and we're not even up to the holidays yet. Bleach: The Blade of Fate The Cheetah Girls: Pop Star Sensations Flipper Critters FIFA Soccer 08 Looney Tunes: Duck Amuck Touch Detective 2 1/2 To see what's happening in the rest of the world, slip past the break.

  • Ping Pals as springboard to Contra 4

    by 
    JC Fletcher
    JC Fletcher
    08.23.2007

    How do you make us suddenly love WayForward's maligned Ping Pals? By portraying it as leading directly to our probable Game of the Year 2007, Contra 4, and the surprisingly interesting Duck Amuck, that's how. MTV's Stephen Totilo interviewed Matt Bozon of WayForward about the doomed project (which turned out not to be so doomed-- it went on to sell over 90,000 copies despite being totally redundant), discovering that what seemed like an inconsequential chat client was an extremely intensive undertaking. ""We had to prototype the game in the first 24 hours, having never seen the hardware, which is a huge testament to our programmers," Bozon said about the period immediately following their discussions with THQ. Bozon had to abandon his original concept of a DS game-- two gameplay tasks in two screens-- in order to fast-track Ping Pals. "The design doc for that thing was actually a bunch of sticky notes on a dry board, and about every four hours we would redesign the entire game for that entire five-week span because the technology kept shifting. We were working 24 hours a day. There was no point locking the door because there was always somebody in there." Hearing about the hardships involved with the development of that game, we actually feel pretty bad about making fun of Ping Pals all the time. They didn't want to spend so much time making Ping Pals. Nobody wants to make Ping Pals. The good news, of course, is that WayForward got DS development tools and official DS developer status out of the deal. And, with the experience of Ping Pals and a number of no-doubt lucrative licensed games behind them, they've achieved a level of success that allowed Bozon to successfully pitch a minigame collection based on the "Duck Amuck" cartoon to Warner Bros. And their abilities got the notice of Konami, who handed over a very important franchise to the Shantae creators.

  • Duck Amuck breaks both screens' fourth walls [update 1]

    by 
    JC Fletcher
    JC Fletcher
    07.17.2007

    Duck Amuck is the best concept for a minigame collection we've ever seen. It may also be the best concept for a licensed game we've ever seen. It's based on the classic 1951 Merrie Melodie, in which a malevolent animator (later revealed to be--SPOILER-- Bugs Bunny) jerks Daffy Duck around as the cartoon plays. Locations are changed, Daffy is frequently erased and redrawn, and his attempts to regain control of the cartoon are met with punishment.The concept of "Daffy Duck being dropped into hilariously unfortunate circumstances at the hands of an animator" translates into a DS game well, since gamers are used to manipulating onscreen characters. DS gamers, in particular, are used to doing so with a pen. We watched the trailers and looked at the screenshots, expecting to have our enthusiasm thoroughly dampened. But the screens actually look good, and the trailers are well-animated and funny. What? Humor? In our video games? Even though we're pretty sure it's all concept art and not real gameplay footage, we're already impressed. We're also inclined to support WayForward, our new favorite DS developer (pending playtime with Contra 4.)[Update: A producer at Warner Bros. Games wrote in to confirm that all of the footage is in-game, done with Flash!]%Gallery-4960%[Via NeoGAF]