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  • Shoot and hide cooperatively in Army of Two: The Devil's Cartel screens

    by 
    Ben Gilbert
    Ben Gilbert
    08.22.2012

    A new duo of masked bros debuts in Army of Two: The Devil's Cartel. See as the two bros shoot stuff, hide from other bros shooting stuff, and shoot even bigger stuff while manning a turret. Shooting and hiding has never been so cooperative.

  • Dead Space 3's Isaac Clarke as 'the reluctant participant'

    by 
    Ben Gilbert
    Ben Gilbert
    07.25.2012

    The original Dead Space introduced us to Isaac Clarke: a masked, silent engineer doing his best to survive an extremely lonely and hostile environment. His weapons were that of an engineer, though they served Isaac well enough in strategically dismembering the ghouls that came creeping at him. The events of Dead Space 2 took Isaac on a similar mission, albeit through an enormous space colony known as "The Sprawl." Isaac once again battled creepy necromorphs, all in the name of survival.Despite what you've seen of Dead Space 3 thus far – the action-heavy, co-op sequences from E3, for example – Isaac is as much "the reluctant participant" as ever. Visceral Games executive producer Steve Papoutsis explained as much to us in a recent interview. "He by no means is a vigilante for hire or any nonsense like that," Papoutsis said. "That's not what's going on with Isaac. And I don't want to get into the details too much 'cause that would kinda spoil the fun for folks, but let's just say after the events of The Sprawl – which was, as you may or may know if you played it, a massive disaster – he's kind of laying low. And he kind of wants to be left alone."Papoutsis didn't speak to specifics of the game's intro – which, according to previous precedent, should be insane – but he was quick to stifle any idea that Isaac is on the offensive in Dead Space 3. "The events that kind of thrust him into action in Dead Space 3 will reveal themselves when people play the game, but by no means is he a willing participant in the story that's gonna unfold." It's unclear if Clarke's co-op buddy, Carver, plays into that "thrust," but the fact that he's a gun-toting government official can't hurt.As for whether this is Isaac's last spin as a starring character in a Dead Space game, Papoutsis was less specific. "We didn't set out to make a trilogy," he said. "We would love to create many more Dead Space games, there's a lot of stories to tell of the Dead Space universe." He allowed one teensy nugget to slip through. "With Dead Space 3, it's definitely Isaac's story and we're trying to bring answers to this story. There's a lot of questions that have come in Dead Space 1 and 2, and with Dead Space 3 we really wanna answer a lot of questions."

  • The quiet, solo side of Dead Space 3

    by 
    Ben Gilbert
    Ben Gilbert
    07.25.2012

    Sitting in a brightly lit office above Times Square in the middle of the day made it easy not to be scared by Dead Space 3, even with bodies reanimating, spawning grotesque appendages, and chasing me down. Which isn't to say it isn't scary, just that my surroundings – not to mention two other human beings – rounded off the scary, sharp edges.I didn't play co-op, and I wasn't outside on an ice planet. I piloted returning protagonist Isaac Clarke through much of what you'd expect from a Dead Space game: creepy, atmospheric spaceship corridors pocked with vile mutant humanoid creatures trying to eat my flesh. My mission was an optional side quest in Dead Space 3's flotilla section – a mess of once operational ships now relegated to graveyard duty. But despite the level's original Dead Space feel, executive producer Steve Papoutsis tells me the demo wasn't intended as a response to the mixed fan reaction garnered from the third entry's action-focused E3 2012 reveal."Every time we show something new, we understand that when it isn't what we've done in the past, people are gonna have questions and wanna know what the meaning of it is or how it all fits together," he says. At E3, Dead Space 3's co-op was revealed in an action-heavy scene that some fans felt wasn't representative of the series' past entries. Papoutsis directly addresses that concern.%Gallery-160984%

  • Enjoy 20 minutes of necromorph dismemberin' in Dead Space 3

    by 
    Ben Gilbert
    Ben Gilbert
    06.19.2012

    You got a bit of a taste earlier this month of Dead Space 3's co-opified gameplay, but those paltry seven minutes hardly hold a candle to the 20-ish minutes of producer-narrated gameplay EA released recently. Take a gander above (and maybe bring a parka)!