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  • Alone in the Dark tech demo shows gameplay, actual enemies

    by 
    Griffin McElroy
    Griffin McElroy
    02.16.2008

    Finally, the rumors that the latest chapter in the Alone in the Dark series would be completely devoid of all life have been squelched by a tech demo for the game, released today. Not only does the video show off the intriguing "Real World Rules" engine (not to be confused with the Real World/Road Rules engine), it gives a small (okay, minuscule) sampling of some of the enemies you'll be going toe to toe with as you wander through Central Park like an acid-addled tourist.Alright, we're done making fun of this game. Between the gorgeous lighting, the innovative inventory management system, and the seemingly endless weapon creation capabilities the game will provide, we must say that our interest is piqued. Hopefully the next episode in the series of tech demos will shed light on further Macgyverisms.

  • Survival horror creeps onto the DS

    by 
    James Konik
    James Konik
    05.07.2007

    Rumours are going around the internet that Alone in the Dark 5: Near Death Investigation will be heading to the DS, along with versions for the home consoles and PC. The latest entry in the survival horror series sees Edward Carnby fighting for his life in Central Park. We'll get an episodic story and the chance to hot-wire a car in a minigame.Atari is also bringing at least five other titles to the DS: Tabaluga 2, Lucky Luke: Go West, Asterix Olympic Games, Cooking and Fashion Academy. Something for everyone then, and a real treat for image conscious chefs who like French cartoons.

  • Alone in the Dark confirmed for Wii ... later than others

    by 
    Jason Wishnov
    Jason Wishnov
    04.26.2007

    Score one for logical deduction: Alone in the Dark developer EDEN GAMES posting a job offering for Wii programmers did in fact mean that the game is headed toward everyone's favorite shiny white console. We're so smart. A recent interview with German gaming site AreaGames has confirmed that the title is headed to pretty much every platform under the sun ... in two waves. Gah.The game is scheduled for the 360, PC, and PS2 in late 2007, but the rest of the bunch (Wii, DS, PSP, and PS3) will have to wait until an undisclosed period in 2008 for the goods. If you can stumble through a horrendous Google translation, head on over to the transcribed site and check out some more details.

  • Alone in the Dark dev looking for Wii programmers

    by 
    David Hinkle
    David Hinkle
    03.21.2007

    You know, it started like this with another company, where they put out a job listing looking for a Wii programmer and sure enough, their game is coming to the console. So, we can honestly expect that EDEN GAMES, the folks behind Alone in the Dark, are going to bring something to the Wii. Could it be Alone in the Dark? Probably not, due to the graphical demands, but maybe they plan on bringing a new IP to the console or delivering some of their other games like the folks at Telltale? What would you guys like to see from the company on the Wii?

  • Alone in the Dark to bite TV formula

    by 
    James Ransom-Wiley
    James Ransom-Wiley
    05.02.2006

    Eden Games has decided to adopt an episodic format for its next-gen horror sequel, Alone in the Dark. The game will be chopped into episodes, each containing 30–40 minutes of gameplay that ends with a cliffhanger and a preview of things to come. In addition, each episode will be preceded by a brief video summary of previous events. Eden is hoping that this format, popularized by TV dramas, will get players "permanently hooked."Rather than digitally distribute each episode, the entire "season" with be packaged onto one disk. Players are free to play through multiple episodes in one sitting, but the idea is to approach the game in short bouts, as if following a weekly television series.It's different than what we've seen in most contemporary adventure games, which tend to mimic feature films, but Alone in the Dark is still biting from an established format. With that said, does the game industry need to stop holding the hands of the film and television industries and step, alone, into the dark?