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  • Raspberry Pi lands MPEG-2 and VC-1 decoding through personal licenses, H.264 encoding and CEC tag along

    by 
    Alexis Santos
    Alexis Santos
    08.26.2012

    Making the Raspberry Pi affordable involved some tough calls, including the omission of MPEG-2 decoding. Licensing fees alone for the video software would have boosted the board's price by approximately 10 percent. Now, after many have made media centers with the hardware, the foundation behind the project has whipped up a solution to add the missing codec. For $3.16, users can purchase an individual MPEG-2 license for each of their boards on the organization's online store. Partial to Microsoft's VC-1 standard? Rights to using Redmond's codec can be purchased for $1.58. H.264 encoding is also in the cards since OpenMax components needed to develop applications with the functionality are now enabled by default in the device's latest firmware. With CEC support thrown into the Raspbmc, XBian and OpenELEC operating systems, a single IR remote can control a Raspberry Pi, a TV and other connected gadgets. If you're ready to load up your Pi with its newfound abilities, hit the source link below. Update: The Raspberry Pi Foundation let us know that US customers won't have to pay sales tax, which means patrons will only be set back $3.16 for MPEG-2 and $1.58 for VC-1 support, not $3.79 and $1.90 for the respective licenses. We've updated the post accordingly.

  • Gaming's best kept secret: World of Warcraft

    by 
    Brenda Holloway
    Brenda Holloway
    06.17.2008

    Like a child taking his first step, a non-gamer encountering his first MMO is something to be cherished. Two wolves, one cow, and one top-heavy avatar later, Patrick Howe's first foray into "so-called" massively multiplayer games already has him wondering about addiction. Why, usually it takes at least four or five wolves before the average MMO gamer starts checking for the aggro radii of farmyard animals. (Patrick, when you want to know how best to take care of those pesky snow rabbits, we here at Massively.com can point you in the right direction). It's no easy thing to tip a virtual cow and realize you are suddenly standing on the lip of an abyss that contains games that can thrill you, addict you, train soldiers and fight cancer.Did you know that "there are games that require teams of people -- real people, from all over the world -- to work together to solve problems (although those problems often involve killing monsters)?" It's true! Perhaps one of the things that most surprises Patrick is that there are any benefits to playing MMOs. It's hardly surprising, considering the backdrop for his wolf-slaying excursion was an all-day conference on video game compulsion held at Cuesta College last May. It's easy to throw around that word, compulsion. Some people feel compelled to play. Do MMOs, by requiring long periods of play to build up a character and become part of a raiding guild and take part in raids, to have people depend on you, create compulsion in people otherwise compulsion-free? Or is this just the hysteria that accompanies any new leisure time activity, like music, movies, television or football?From the outside, non-gamers see us as addicted troglodytes, sitting in silence as we puppet over-stylized characters into ritual murder games. From the inside, we see it as a fun time with friends. But we all know people who really are a little "too" into their game, and need to take a step or two back, before they find themselves seized by eager psychologists hot to warn the unaware public of the latest danger to their poor children's fragile psyches.