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  • New Lord of the Rings Online video is all about warbands

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.17.2012

    Riders of Rohan is introducing several new mechanics to Lord of the Rings Online, including the brand-new warbands. But what are warbands? How do you interact with them? Can you join them, possibly on the strength of rocking a sweet lute solo? A new community video with community manager Rick "Sapience" Heaton and Senior Producer Aaron "Rowan" Campbell addresses all of these concerns and more. Except for the lute solo. You're on your own with that one. Campbell explains that warbands are essentially rare enemies taken up to the next level. Instead of just finding the occasional notable spawn, you'll see groups of enemies roaming the world, marked on your map and just waiting for you to ride off and challenge them. These bands will vary in size, with some requiring only a single player and some potentially requiring a full raid to defeat. The bands are also subject to a new "open tapping" system, which allows players to work together and receive rewards without being in a full group and encourages players to challenge these bands without worrying about competition. Check out the full video just past the break for more information on this upcoming addition to the game's mechanics.

  • Final Fantasy XIV's December update goes live

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    12.15.2010

    Final Fantasy XIV players can take heart, as the first of two promised updates in December has just gone live. The game's last major update a month ago was centered on quality-of-life improvements, but this update is focused toward content as well, with the addition of several new guildleves and the promised notorious monsters. That doesn't mean that there's a shortage of improvements to the game's interface, however, with several persistent issues having been addressed or expanded, even beyond the previously known changes. Among the more welcome interface changes are the addition of visible timers to all status effects, an increase in the chat character limit, and improved display of an item's durability. As for content, players not looking to kill monsters can enjoy the first part of the promised recipe book and lessened spawns around gathering points, not to mention the option to abandon unwanted local levequests. Final Fantasy XIV players can look forward to a second update later in the month, that promises to build upon this update and offer further improvements to the game.