foreans

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  • TR alien hybrids beaten with ugly stick, have good personalities

    by 
    Chris Chester
    Chris Chester
    01.20.2008

    One of the more shocking changes made when Destination Games announced the patch notes for Tabula Rasa 1.4 was the inclusion of inclusion of alien hybrids. After completing certain quest lines, players could gain the ability to splice alien DNA into any of their future clones, and are even given an extra clone credit to boot. These clones not only assume base attributes befitting their new alien heritage, they also gain the unseemly looks of the extra-terrestrial forebears. Most of the bigger TR forum communities have threads on the topic, with players having plowed through and gained access to the clones on the public test server nearly as quickly as it was announced. The Planet TR forum's overall write-up is probably the most thorough, but the image to the right was pulled from Gangrel's Unofficial forums.That ugly beasty, winner of the Miss Arieki hybrid beauty pageant, is a Thrax hybrid, and is the result of splicing in the DNA of enemy troops. The other hybrids are considerably less offensive looking, and I would go as far as to say the Foreans might even look pretty cool. Many players, and I count myself amongst them, had been complaining because there weren't enough character customization options, and while turning myself into a horrifying mutant wasn't exactly what I had in mind, it's certainly a start. The problem is that there are only a couple versions of these hybrid faces, so the problem isn't really solved in the long run. It's still amusing though, and it'll be interesting to see how many people make the leap when the patch goes live.

  • Our 2008 Tabula Rasa wish list: it's sci-fi-tastic!

    by 
    Chris Chester
    Chris Chester
    01.04.2008

    The past year was a big one for Tabula Rasa and all who call it a virtual home. While most players only had a scant two months to enjoy the worlds that Richard Garriott and company created, the news came thick, and the time was exceedingly well spent. And Massively has been there from the beginning. From the end of beta event to the 24 hours of Tabula Rasa contests, from our visit to the NCsoft office to Richard Garriott's lecture at George Washington University, we've been all over Tabula Rasa like white on rice, and we plan to keep it that way.Having said that, we have a few things we're looking forward to from the Destination Games crew for the year 2008, from the more mundane to the potentially fantastic. As much as we enjoy blasting the Bane in the game's current state, if we had our way, this wish list would be on the public test realm tomorrow.