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  • TUG's multiplayer goes live

    by 
    Justin Olivetti
    Justin Olivetti
    01.23.2015

    Yesterday, the first stage of TUG's multiplayer went online with its 0.8.1 alpha patch. Players can now bump into each other in both survival and creative modes. But wait -- there's more! The patch also sports a brand-new terrain engine, a new UI, better mod capabilities, additional AI characters, and a handy return stone. The TUG team will be at booth #1483 at PAX South this weekend and will be selling access to the game at a discount for the duration of the convention. Massively will be reporting on TUG from the show floor, so stay tuned!

  • TUG is pushing out multiplayer updates

    by 
    Justin Olivetti
    Justin Olivetti
    01.19.2015

    The multiplayer lifestyle will be all the rage in TUG in the coming weeks, as the devs have said that they're preparing to push updates out to get more people playing together. Survival and creative modes will both be getting multiplayer love, although the team has asked for players to help spot and report bugs during this testing cycle. The team did warn that these builds will start small: "Multiplayer in this iteration is still fairly early, so don't expect crazy furry parties just yet. With more time and more tech, the experience and player count will improve. As to what that count is, we still cannot say."