Game boy advance SP

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  • Nintendo's Game Boy Advance SP once had an autostereoscopic screen

    by 
    Sean Hollister
    Sean Hollister
    01.11.2011

    It may seem like 3D sprung from the ashes of discontentment -- not to mention red / blue glasses -- but Nintendo never stopped believing. It's been secretly refining stereoscopic tech for years in the likes of the Game Boy Advance and GameCube. And while president Satoru Iwata already mentioned early last year that the GameCube had hidden 3D circuits, he recently revealed that the 3DS's autostereoscopic panel actually dates back to the clamshell Game Boy Advance SP. Which, as you might recall, also once sported a touchscreen. At the time, his story goes, LCD resolution was too low to generate a sharp image, but the optometrist-friendly glasses-free tech was already in place. Of course, if you truly want to consult the history books, you can consider Nintendo's entry into the market to be the Famicom 3D System shutter glasses pictured above... which hit stores in Japan way back in 1986. Yeah, we know.

  • Nintendo DSi XL review

    by 
    Sean Hollister
    Sean Hollister
    03.26.2010

    Since Nintendo first asserted sole domination over the handheld gaming market with the release of the paperback-sized Game Boy in 1989, the company has striven time and again to make its pocket systems smaller, meeting fantastic financial success along the way. Nintendo did it with the Game Boy Pocket, the Advance SP, the Micro, the DS Lite and again ever so slightly with the DSi -- the last even at the expense of backwards compatibility and battery life. Now, for the first time in the company's history, it's made an existing platform bigger, with questionable reasons as to why. Does the Nintendo DSi XL squash its predecessors flat? Or is Nintendo compensating for something? Find out inside. %Gallery-89058%