gamefacelabs

Latest

  • AOL

    In a fragmented VR market, one company wants to unite them all

    by 
    Nicole Lee
    Nicole Lee
    07.17.2017

    Virtual reality is a mainstream phenomenon these days, with major headsets like the Oculus Rift and the HTC Vive now increasingly in consumer hands. There's even a flourishing market in the lower-end, with Samsung's Gear VR and Google's DayDream leading the way. But with so many different platforms, the VR market is getting increasingly fragmented.

  • This is the week virtual reality goes wide

    by 
    Ben Gilbert
    Ben Gilbert
    03.18.2014

    After attending the first day of the annual Game Developers Conference, the only games I played were in virtual reality. In the following four days, many, many more VR experiences will happen. Some will be good, some will be great, some will be not-so-great. One thing's for sure: when this week's over, the VR landscape will look very different.

  • GameFace Mark IV: The other VR headset at CES 2014 (hands-on)

    by 
    Ben Gilbert
    Ben Gilbert
    01.13.2014

    After all the time we've spent with Oculus VR's latest Crystal Cove prototype last week -- our first Best of CES award winner! -- you might think we're all VR'd out. You'd be wrong, and when the folks at GameFace Labs offered us a chance to check out their Android-based, standalone VR headset, we jumped at the chance. The Mark IV model of GFL's unnamed headset is a 3D-printed proof of concept, and it serves that goal fantastically. We put on the headset, were handed a paired Bluetooth gamepad (Sony's DualShock 3) and were instantly transported to a lower-res version of the Tuscany demo we've seen running previously on the Rift. Only there's one major difference here: no wires.