gdc08-highlights

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  • MMORPG highlights from GDC08

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    The Game Developers Conference of 2008 has ended, but the coverage Massively churned out on current and emerging MMOs lives on. We know you aren't chomping at the bit to wade through the dozens and dozens of articles we published covering the latest developments in the sexy, sexy world of online gaming development. No worries, we've done it for you.From our arrival to our hands-on coverage to our relentless hounding of big name developers, follow us on a magical, mystery tour through best of Massively's GDC08 adventures. Gallery: GDC 2008 Pre-show

  • GDC08 Highlights: Age of Conan, Requiem: Bloodymare and All Points Bulletin

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    Age of Conan Conan gets mountedOne of the hottest tickets for MMO enthusiasts at GDC08 was the Funcom session showing off new features in their upcoming Age of Conan. Mounted combat was the eye candy of the day. Game Director Gaute Godager walked our team through the basics of head to head battles astride War Horses, War Mammoths and War Rhinos. For the reading-averse, you can also listen to an audio recording of the presentation. %Gallery-16341%

  • GDC08 Highlights: Eve Online, FusionFall and Lego Universe

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    EVE Online Eve Online talks new ships and avatarsCCP's Senior Technical Producer Torfi Frans Olafsson had a lot to say about EVE Online's upcoming space station environments. At present, EVE's player characters are little more than still portraits -- in the playable portion of the game you are primarily represented as your ship, which you can use to navigate and explore the game world. Players will one day have the ability to exit their ship and interact with other characters as a human avatar. We still don't have an exact release date, but we scored the details on the proposed gameplay and development process. %Gallery-16525%

  • GDC08 Highlights: Freaky Creatures, Habbo and Love

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    Freaky Creatures "This is like Pokémon, but far, far cooler."Drive to toy store. Buy cool monster action figure. Discover flash drive buried in packaging. Use it to upload a digital version of your creature and then pit that bad boy in head-to-head combat against other players and their pet arsenal online. That, my friends, is Freaky Creatures. Don't pretend you're not drooling to learn more. %Gallery-16481%

  • GDC08 Highlights: The future of Virtual Worlds and the end of GDC08

    by 
    Dan O'Halloran
    Dan O'Halloran
    03.02.2008

    The Future of MMOs The Future of MMOs panel liveblogTeam Massively was there to live blog one of the most anticipated panels of GDC08. On it were a few names you might have heard of, like Cryptic Studios' Jack Emmert, Nexon's Min Kim, BioWare's Ray Muzyka, and Rob Pardo (who has apparently worked on some sort of popular fantasy game). We blogged a blow-by-blow account of the jabs, cuts, and parries from these Massive genre heavyweights. %Gallery-16640%