genderlocking

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  • The Daily Grind: Do you genderbend in MMOs?

    by 
    Bree Royce
    Bree Royce
    07.19.2013

    I've complained about genderlocked classes in MMOs before, but the truth is, genderlocking is abnormal for MMOs. Barring anomalies like Prime World, in which you're required to play a character matching your account's declared gender, most MMOs let us choose, and choose we do. Some people prefer to stick to their own gender with their characters, maybe because they feel more comfortable when roleplaying or don't want to confuse potential teammates on voice chat. Others welcome the chance to don different shoes, possibly motivated by a wish to see the world through new eyes (or cast those eyes on a shapely rear-end... ahem). And players of Cube World (shown in the pic) are thinking the question is silly since there's hardly any difference between the genders anyway, and besides, frogmen. So what about you? Do you roll characters as the gender you identify with in the real world, or do you genderswap? Why do you do what you do, and has it ever caused you any problems or provided a new perspective? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • The Daily Grind: Are genderlocked classes anathema to MMOs?

    by 
    Bree Royce
    Bree Royce
    08.11.2012

    In my recent foray into Path of Exile, an upcoming online Roguelike, I was startled to realize that the game's classes are wholly genderlocked. Like Diablo II, Path of Exile locks each class to a given gender. If you want to play a Ranger, you're playing a female toon. If you prefer the Templar, you're playing a dude. And while there are hints that the game might sell more customization in the future cash shop, the current alpha-test gender count stands at four men to two women. I was startled because even Diablo III shed this model. I assumed that a game's survival in an MMO space, especially a borderline MMO, depends heavily on how much players identify with their characters. And it seems particularly jarring that a game with such an impressively deep skill system would limit character customization and gender so dramatically. So what do you think -- are genderlocked classes anathema to MMOs? Would you play a class in spite of its gender, or have you ever picked a class specifically because you prefer to play a certain gender? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!