gladiator

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  • The Colosseum: Ninchuu the Hunter

    by 
    Michael Gray
    Michael Gray
    06.06.2009

    The Colosseum takes us inside the world of the Gladiator (Brutal, Vengeful, Merciless, and otherwise), to interview some of the top Arena fighters in the battlegroups. Our goal is to bring a better understanding of the strategy, makeup, and work that goes into dueling it out for fame, fortune, and Netherdrakes. Gladiator Ninchuu is one of the new breed of Hunters doing battle with success in the last two seasons. While Burning Crusades could be considered a dark time for the class, confining the masters of ranged weapons to the slow, highly technical "drain team," Wrath of the Lich King has introduced several different interesting possibilities for the Hunter. Ninchuu took the time to talk with us about the Hunter class, how they relate to other classes, and how he conducts his time in the Arena. He's got some especially great tips about how Arena hopefuls should be aware of their mindset when stepping foot in the virtual squared circle.

  • Arcane Brilliance: Gearing your Mage for PvP

    by 
    Christian Belt
    Christian Belt
    04.25.2009

    Each week Arcane Brilliance sits around, thinking of things to put in this opening paragraph. Arcane Brilliance considers many things. Then Arcane Brilliance usually ends up going for the easy Warlock joke, because let's face it, Warlocks are pretty low-hanging fruit, and Arcane Brilliance is lazy.Of all the new stuff patch 3.1 brought us, perhaps this single most significant change was the addition of dual specs. Suddenly everybody and their second cousins can tank (or think they can tank), and every Druid/Paladin/Shaman has a resto/holy spec waiting in the wings. Everybody rolls on everything in every dungeon because they're "gearing up for their second spec"...or third spec...or whatever.Mages don't have multiple roles to fill. We can't use our second talent spec slot for a tank or healer build. Our choices are and always have been DPS or DPS, just as God intended. And so, the advent of dual specs have instead opened up a different kind of door for a lot of Mages: PvP.For the first time, we can keep our mana-efficient, DPS-maximized raiding build, and still have a second PvP-centric build on stand-by. A lot of Mages are taking advantage of this, and many are taking their first real steps into the strange and somewhat intimidating world of player-versus-player combat. For the Mage making that first foray into PvP, the culture shock can be very real, and the gear gap can seem insurmountable.Fear not. Arcane Brilliance is here to tell you how to quickly and easily close that gap. Click the link below, and we'll have you mounting Warlock heads on your wall in no time.

  • The evolutionary design of Arena gear

    by 
    Zach Yonzon
    Zach Yonzon
    03.22.2009

    When we reported on MMO Champion's sneak peek at the new Furious Gladiator gear, you might have found that new Arena sets were somewhat familiar. They should be. Arena Season 6 item sets are slight variations on a theme. Most of the pieces are recolored versions of the Season 5 multi-tier sets, but the head and shoulder pieces are entirely new models.What many players who don't like the sets seem to miss on is that this is something entirely new in the game. Blizzard has always done recolored versions of armor, but this is the first time by my reckoning that they have done evolutionary tier gear. [EDIT: This isn't entirely true. Reader Suzaku pointed out that the leather armor from Level 60 PvP sets evolved. My bad on missing out on that.] When I first encountered Blizzard's new multi-tiered PvP gear system, I was apprehensive about the next season's gear because I was afraid it would be difficult to match pieces visually. Arena gear had, prior to Season 5, been mere recolors of PvE raid sets, so there was no contuity from the one season to the next.The problem with that was upgrading from one season's set to the other created visual clashes. As much as we like to min/max, PvPers like to look good, too. Enter Season 5 and the multi-tier gear system. There were three different sets of gear but all of them melded seamlessly into the other, with minor discrepancies in color. The introduction of an entirely new set of gear with completely different designs in Season 6 would have invalidated not just one but three sets of gear. However, the new design philosophy builds upon the older models, evolving -- as Alex put it -- like Azerothian Pokemon.

  • Breakfast Topic: New Year's Resolutions

    by 
    Alex Ziebart
    Alex Ziebart
    01.01.2009

    Happy New Year, everyone! It's 2009, and this marks our first post of the year! I specifically locked everyone else out of the WoW Insider HQ so I would have the honor of writing it. Not before I asked them an important question, though. What were their New Year's resolutions for 2009? No, no, not those boring resolutions like "don't drink soda" or "watch less TV" or "stop eating babies." Nobody cares about that stuff. I mean their WoW resolutions! My resolution? Get better at PvP. I'm shooting high and want an arena title. I've never really been into PvP, whether it be battlegrounds or arenas, but it's really the one area of play I haven't had much success in. So I'm gonna give it my all, and I'm not going to do things halfway. I'll settle for nothing less than Gladiator. Okay, okay, I'll accept Duelist, but that's as low as this fella goes. As for the rest of our team...

  • Wrath 101: Resilience at Level 80

    by 
    Zach Yonzon
    Zach Yonzon
    12.25.2008

    The current trend in Arena matches nowadays are quick and dirty fights that last no more than a minute. Perhaps two at best. This is because of the prevalence and dominance of burst damage, which Blizzard acknowledges. This is in contrast with the latter seasons of Arenas where matches were drawn out and crowd control, mana draining, and exceptional healing dominated matches. Blizzard is aware of this trend but say they want to observe things first until players get more Resilience.One common question I've been asked and often seen thrown in the general and trade channels is "what is the new Resilience cap?" The answer isn't a straightforward one. It's important to first understand what Resilience means and why it's so important for PvP. Resilience is the character attribute that reduces the chance a player will get hit by a critical strike, reduces the damage done by critical strikes and damage over time effects, and reduces the amount drained by mana draining effects. It's an awesome mechanic and is probably my favorite item stat. More Resilience means higher survivability in PvP, but conversely -- because it takes up valuable stat points -- means players generally deal less damage than players dressed up in PvE gear.

  • The Art of War(craft): The limbo season

    by 
    Zach Yonzon
    Zach Yonzon
    11.05.2008

    Welcome to the most worthless Season ever. This Arena period, not technically a season because there are no associated rewards, is a season in limbo. The end-of-season rewards for Season 4 have been handed out -- incorrectly in some cases -- and there is no scheduled end to the current one with no new gear will be released for Level 70 players. Unlike in the past, this season has an indefinite end for Level 70 players and no foreseeable continuity with future Arena Seasons which will be focused on Level 80 play. Ironically, this is also the best season for a lot of players to catch up on their Arena gear. For one thing, the top Arena players no longer have anything to play for. Most have already gotten full Brutal Gladiator sets, their titles and / or mounts, and have no incentive to continue participating in Arenas. Because Arena points are wiped the moment a character levels to 71, players who have all the gear have no point in accumulating it. Because there are no end-of-season rewards, ratings don't mean anything. Lastly, dedicated Arena players typically use one season to gear up for the next. Because the next stage of meaningful competitive play is at Level 80, this makes the current season's gear useless for future Arena PvP.

  • Season 4 arena titles awarded incorrectly

    by 
    Alex Ziebart
    Alex Ziebart
    10.21.2008

    The top arena teams of Season 4 have been eagerly awaiting the arrival of their rewards since the launch of patch 3.0.2, but things haven't turned out quite right. The Customer Service forum is full of reports of titles not being handed out correctly, and an ongoing Blizzard investigation into the matter. A little digging of our own (and a firsthand account from our Rogue guru Chase Christian) confirms that there's a problem, but obviously we don't know the cause.In a lot of cases, the top (the tippy-top, the #1) team in a bracket is receiving the title of Duelist, when they should be getting Brutal Gladiator and their Netherdrake pets. Players with a rating of 2100 or higher are earning only the Challenger title in some cases, and I think it's very, very safe to say that those players would be in a bracket higher than just the top 35%. Season 4 is not exactly known for having a glut of people nearing the 2200 needed for shoulders.

  • Blood Sport: Everything Savage, Hateful, and Deadly

    by 
    Zach Yonzon
    Zach Yonzon
    10.06.2008

    I realize now that the debate about Arenas will never end. A lot of you don't like it -- this is apparently the wrong blog site to enthuse about it. But the fact is that Arenas are a big part of the World of Warcraft today. Some would say too big, but I personally think it fits its niche rather nicely. There's a lot of room for debate on this, and reading through everyone's comments in past columns, it's easy to see that there won't be any resolution to it. Well, we're not talking about that today. This column is for people who like Arenas. If you're not a big fan of the format, you can skip right to the end of the column and post your well thought-out arguments about it (a lot of you are very impassioned about the matter, and I'm greatly impressed) or you can skip to another post as we've got a lot of good reads elsewhere around the site. No, this column is for those Arena freaks, the guys who get giddy when the queue pops up and get an adrenaline rush when the gates open. The next Arena season is going to be fun. We'll have ten more levels to slog through and a lot of experimentation to do before we settle on a PvP groove and find out which specs and playstyles actually work for us. At the end of it all, when we finally hit Level 80, a new era of Arenas will begin and there'll actually be three tiers of gear to reward every level of play. For anyone who's ever stepped foot into an Arena and liked it, it promises to be the best season yet.

  • Rise of the Hateful Gladiator

    by 
    Zach Yonzon
    Zach Yonzon
    09.11.2008

    While the actual news isn't nearly as dramatic, it seems like the Arena Gladiators have taken a turn for the worse. From Season 2's Merciless, which wasn't so bad, and Season 3's Vengeful, which was alright, we progressed (regressed?) to Season 4's Brutal Gladiator, which was brutally ugly. The first Level 80 Arena gear has shown up on wowhead, and it's hateful. No, really. The new Arena gear is called Hateful Gladiator and it's actually pretty sweet, with single pieces conferring up to 1.3k health.It's too early to tell if the stats will keep until release, but it's safe to say that players should already looking ahead to the end of Season 4. Blizzard has stated that there will no longer be any further iterations of Level 70 Arena gear, meaning that Level 70 Arenas will end on an ugly note. Curiously, even the Honor-bought gear such as rings and amulets, are also called Hateful Gladiator (who thinks up of these names, seriously?) instead of Guardian or Vindicator. The new Hateful Gladiator items still have placeholder graphics and are seem to be in Beta merely to help test the broken Lake Wintergrasp. For now, we PvP addicts to content ourselves with the small nugget that Season 5 is going to be a Hateful one.

  • Breakfast Topic: Class vs. content

    by 
    Allison Robert
    Allison Robert
    09.10.2008

    Responding to a shared blogging topic over on Blog Azeroth, Aendi from the roleplaying blog Voodoo Ventures recently wrote an entry on how to choose a class. This is certainly a subject that's gotten a lot of play in the WoW community, but Aendi's is an unusually thoughtful look at the problem that results when a player's poured a lot of time and effort into a class that might be a bad choice given the player's goals in the endgame. In one of most succinct and painfully accurate points I've seen on the subject, Aendi asks -- is seeing endgame content so important to you that you're willing to play a class you enjoy less, or is the class you play so important that you're willing to sacrifice a possible shot at content?It's no secret that classes and specs are not the same when it comes to the likelihood of getting Gladiator or raiding all the way to Kil'Jaeden. You may love your Hunter, but arena's not that kind to them at present. Your Warlock might be endless fun to play, but the guilds on your realm are probably swimming in them. And if you've ever cruised past the recruitment forums, you've probably noticed that they all seem to want the same thing: healers (and lots of 'em). If you were the sort of person who sat down, looked at the content in the game that you wanted to see more than anything else, and picked your class and spec solely with that goal in mind, your path forward would be fairly clear...but you might also become one of those people who logs off their primary toon as fast as they can after raid, or after their 10 games for the week, and goes to play the alt they'd secretly love to be playing as a main.Ideally we get the perfect intersection of a class we love to play that's able to accomplish its goals in content we want to experience, but it doesn't always happen -- and if you have to choose, the decision is a pretty personal one. So I ask you: class or content?

  • Breakfast Topic: Your WoW goals

    by 
    Alex Ziebart
    Alex Ziebart
    09.05.2008

    Back in June on my guild alliance's forums, one of our members posted a thread asking us a fairly simple question: What are your WoW goals? Being an alliance that covers a wide variety of playstyles, the posed goals were just as varied. The most common goal across everyone was to get an Amani War Bear, but these goals were everything from killing Illidan to getting their first epic flying mount to getting the Gladiator title.The thread was bumped just the other day so we could all see our progress on the goals we posted oh-so-long ago (in internet time). It was pretty cool to see, since many of the people that posted completed most of their pre-Wrath goals. It's really fun to see everyone actually achieving the things they've wanted, no matter how big or small.Personally, I still have a few goals I'd like to meet before the expansion rolls around. Kill Kil'jaeden. Almost there! Get an Amani Warbear for my Paladin alt Get an Orb of the Sin'dorei for my Priest. The first one I want far, far more than the others. The mount and the trinket are pure vanity (especially since my Priest already has a bear), whereas the Kil'jaeden kill is something I'd really love to see my raid accomplish together. I'm going to go ahead and pass this question on to you guys: What are your pre-Wrath of the Lich King goals? How about goals that don't have a time limit on them? Do you just want an Ironfoe one day, like a certain Paladin friend of mine that shall remain nameless? I'm sure quite a few of you have your hearts set on a Deathcharger.

  • Allow me to introduce my shield to your face

    by 
    Alex Ziebart
    Alex Ziebart
    09.02.2008

    Ghostcrawler posted fairly heavily on the Warrior forums the other day, and while Warriors are not especially my territory, something the crabman said reminded me of something I've really liked about Wrath so far. Referencing Gladiator, "Watch how Maximus uses his shield -- he isn't cowering behind it -- he's bashing people in the face with it. Shields should be a viable form of combat, not the option to avoid combat." This was said in the context of Protection possibly being viable in the arenas in the nebulous future (not anytime soon), but it reminded me of general playstyles anyway.To some extent, Warriors have fought like this for quite awhile. Shield Bash, Shield Slam, things like that. It wasn't just Shield Block. However, none of that stuff hit very hard. Sure, Protection Warriors shouldn't be able to rock the DPS with their shield, but Shield Slam was more like Shield Bump. The higher block values and thus higher Shield Slam damage is exciting, and the addition of Sword and Board puts even more emphasis on the shield.

  • Shock and awe in the Arena

    by 
    Amanda Dean
    Amanda Dean
    07.02.2008

    In all of my many Arena matches, I've never had the pleasure of running into a multiboxer. I've never even seen them around the battlegrounds. Sure I've seen them around the environment, and they're always impressive. Aelli of Smolderthorn may well be the first to multibox four Elemental Shamans to Gladiator status in arena season three. The four Elemental Shamans, Aelli, Aellei, Aellii, and Aellie, are joined in Team Bubbanaught by Resto Shaman Bubbajingles, controlled by another player. The Shamans are flying high on their freshly-acquired Nether Drakes. The original poster has less than humbly declared that he plans on an even better showing in season four. Along with many words of congratulations, this thread has its fair share of negativity toward multiboxing. Multiboxers in PvP are often a source of contention. Now, I know that not everyone loves this style of play. But you've got to give credit where credit is due, and this is pretty cool. Congrats Aelli, and good luck! Check after the break for some video footage of the team.

  • Breakfast Topic: How's Season 4 going for you?

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.25.2008

    The first day of Season 4 has come and gone, and with it, I'm sure a lot of players spent a lot of time recovering from the switchover and beginning the climb to Gladiator rank for the end of Season 4. Arena players rushed out to buy new Season 4 gear -- at least the stuff that didn't need a high rating -- while many battleground regulars probably went to get their hands on the Season 2 gear for Honor points. I'm sure a lot of teams started play today if only to try to push up their rating and get more gear earlier. If you're a little overwhelmed by all the Season 4 hubbub whipping around, let WoW Insider get you squared a way a bit better. You can check out our Season 4 Information roundup, chock full of useful articles that will help you get the most out of this season, or you can check our Season 4 brutal gladiator gear roundup for information on all the new stuff you can spend your Arena and Honor points on. If you plunged right into the thick of things, how did you do? Did you fight enough Arena battles to get a set of bracers, or are you waiting for the teams to settle into proper brackets before you dive in? Did you just stick with buying some season 2 gear or a new belt with some saved up Honor points? Or, did you just sell armor patches and gem cuts to everyone looking to kit out their new gear? Let us know how the new season's treating you!

  • Arena Season 4: Everything we know about the brutal season

    by 
    Zach Yonzon
    Zach Yonzon
    06.24.2008

    var digg_url = 'http://digg.com/pc_games/World_of_Warcraft_s_Arena_Season_4_goes_live_today'; Arena Season 4 is finally here. After a long wait of 30 weeks, longer than previous Arena seasons, Blizzard finally decided to end Season 3 and foist upon the public the widely regarded as brutally ugly Brutal Gladiator gear. The new season is different in that virtually all armor pieces and weapons will have personal ratings requirements in order to purchase them. What do we know about the new season and the events that led to it?It's been a long time coming.Arena Season 3 has dragged on long enough that we've speculated on the reasons for Blizzard's delay and even planned around it: Read our report on Drysc's comment about letting more Sunwell Plateau gear spread into the playing community before starting Season 4 in Season 4 and PvE progression. We examine the implications of a long season and how the new mechanics can help stem the flow of Brutal Gladiator gear too rapidly in The Long Wait for Season 4. We've been drooling over the gear as early as February when the first leaks of Brutal Gladiator items leaked through MMO Champion. The wait has been so long that a lot of people have been banking the maximum 75,000 Honor and 5,000 Arena points in preparation for Season 4. New season, new rules.Season 4 is a more brutal season in many ways, the most significant of which is the ratings requirements for most of the Brutal Gladiator items: We found out about the extremely prohibitive 2200 personal ratings requirement for Season 4 shoulders when items snuck out on the European Armory. Drysc talks about new team and personal ratings requirements for Season 4 of 2200 for shoulders, 2050 for weapons, and the ratings for everything else. Season 4 will continue to implement the closely tied relationship between personal and team ratings started in Season 3, which Bornakk explains in detail. With the new rules, there are new benchmarks for everyone to achieve, whether it be a modest 1550 or a lofty 2200. Of course, 2000 doesn't mean squat. Are you ready for Season 4?We've asked this question several times in the past, but now that the season is finally here, are you really ready? Read on a few pointers on how to survive the new season: Know absolutely nothing about Arenas? And by nothing, we really mean WoW Rookie-style nothing. Head on over to our completely n00b-friendly FAQ for Arena dummies. A new Arena Season isn't just for PvP players, it's for entrepreneurs, too. Read about how enterprising players can make money when Season 4 opens. Not very good at PvP? If your team can only scrape by and not make the personal ratings requirements for Season 4, there're always the epic gems for sale for Arena points. Just in case you want some pointers on how to do better in Arenas (and get more than just welfare gems), you might want to check out some videos of the best of the best. After Season 3 is done, we hope you made sure you qualified for the end-of-season rewards. If not, you can always prepare for this season. If you aren't too big on Arenas, Battlegrounds enthusiasts can take advantage of Season 2 gear going on sale for Honor in Season 4. Just in case you have the banked Arena points and manage to achieve the required personal ratings, are you really sure you want to buy that brutally ugly gear? So maybe you have decided to buy all that ugly gear. Check out WoW Insider's extensive Brutal Gladiator and Guardian gear guide to shed a little more light on your decisions. Maybe reading through our gear guide has actually convinced you that they're not so bad, after all. You can take a look at all the gear in detail in our Brutal Gladiator Arms and Equipment Gallery. Don't forget to click on the Hi-Res button for a higher resolution picture. Keep checking back on this post as we continue to grow our Season 4 coverage. Looking for more Season 4 info? Check out our extensive rating guide for the new Season 4 armor sets!

  • The Art of War(craft): Of Duelists and cupcakes, a farewell to Season 3

    by 
    Zach Yonzon
    Zach Yonzon
    06.21.2008

    In the end we fell short. Last night, our team played its last Arena game of the season after an hour-long wait only to win 1 rating point. It had been that way most of the season, and in the end, it took its toll. We close Season 3 likely to fail in attaining our goal of making Gladiator, falling just outside of the projected 0.5% of our Battlegroup. Scheduling conflicts precluded further games for the week, and as the hours whittled down and everyone was getting tired and sleepy, we mustered enough courage to call it for the season. We thanked each other, logged off the game, and turned off Vent. For what seemed like a long time, the only sound I could hear was the drone of my computer's fan before I finally headed off to bed.It had been a wonderful, if ultimately disappointing, experience. I love PvP. It's my favorite thing to do in the game. These past few weeks, I dreamt of Arenas every night. Our window was closing and we couldn't find the schedule to grind the final stretch. Last week, we only managed 12 games on a Monday prior to maintenance to scrape by on the minimum requirements and, with wins of 1 or 2 points each, didn't manage to get much closer to our goal for end-of-season rewards. Despite having won hundreds of games with a win percentage of around 81%, we ended up frustratingly short.

  • End of Season 3 reward requirements

    by 
    Michael Gray
    Michael Gray
    06.19.2008

    Season 4 starts next week. As a result, this coming weekend is going to be a gladiatorial weekend for many folks, fighting to get their Arena rating high enough to score end of season rewards. Blizzard has posted (on both US and EU forums) a reiteration of the criteria to be considered for those rewards -- they look pretty much the same as they have before. The requirements for a team to be considered for end of season rewards are: The team must have played at least 20 games during the season. The team must have at least one player that has played in 20% or more of the total games for that team. Players on a team that qualifies for consideration, must do the below to be counted: The player must have played in 20% or more of the total games for that team The player must have a Personal Rating that is not more than 100 points lower than the Team Rating (your Personal Rating may be higher, however). So, there it is. If you want to be considered for one of the coveted Arena titles, you must meet the above criteria. Good luck!

  • The fate of Season 1 gear in Season 4

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    06.11.2008

    A lot of people -- including John, who asked us about this by email -- are a little confused about what's happening to Arena Season 1 gear when Season 4 goes live on June 24th. Season 1 gear for honor is being replaced by Season 2 gear, but at the same time, Eyonix has posted to say that they don't have plans to switch around the PvE tokens for PvP gear system implemented with patch 2.4. So wait, is Season 1 gear available during Season 4 or not? The answer is yes, but only from Tier 4 PvE tokens. When season 3 went live, as you will remember, Season 1 gear went over to Honor, and bumped the old level 70 High Warlord and Grand Marshal gear completely off the vendors. You could not longer get it. Likewise, when Season 2 gear moves to honor, it will completely knock off the Season 1 gear from the honor vendors, and you will no longer be able to purchase it for honor. However, if you have Tier 4 tokens, you'll still be able to head to the Isle of Quel'danas and turn them in for Season 1 Gladiator gear. If you want Season 2 Gladiator gear from PvE, you'll still have to turn in Tier 5 tokens from Serpentshrine Cavern and Tempest Keep. This might be Blizzard's attempt to keep the balance, although it seems like anyone with the ability to go take down Magtheridon for a Chestguard of the Fallen Hero could get Season 2 much easier and faster by grinding honor. It seems in this case that the dev team either felt that it wasn't worth it to go in and switch up the gear vendors or wanted to keep the amount of balance and challenge they implemented for the PvE token to PvP gear conversion. So is Season 1 gear going away? In short, no. You'll not be able to buy it for honor anymore, but you will be able to buy it with Tier 4 tokens.

  • Breakfast Topic: Brutal(lus) Gladiator gear

    by 
    Amanda Dean
    Amanda Dean
    05.03.2008

    So I've been really excited about the coming of Arena season four. Unfortunately I'm not particularly thrilled about the gear models, and I am not alone. Perhaps the developers say reusing the tier 6.5 models from the Sunwell (Tier 6.5) as a good way to cut corners, but it just doesn't look like PvP gear. It seems to be the way the Arena gear is designed. I'm pretty sure whoever recolored these skins probably has an issue with their visual perception. The Hunter gear looks like an armored clown suit and the Shaman set is reminiscent of a test for colorblindness. I'm not usually one to rant, but these sets are a visual disappointment. I'm not asking for pink and black (although that appeals to my inner girly girl), but for the love of Christopher Walken, at least make the set match itself. To date my favorite set to look at is the Season Two gear, especially the Warrior set. I feel that they the designers really captured the uniqueness of the classes best with those sets. What do you think of Season Four gear so far?

  • The Art of War(craft): Making the jump from PvE to PvP

    by 
    Zach Yonzon
    Zach Yonzon
    04.25.2008

    Let's face it, World of Warcraft is a PvE game. I know I once stated that PvP is inevitable and that everyone must go through it, but I've since been proven wrong by the rare breed of carebears who have never been flagged for PvP throughout their entire gaming lives. As much as I am loathe to admit it, Blizzard designed the game with PvP as a mere afterthought. I still don't think it's "the only real game" as Adam put it, but I think I'll write up a response to that another day. Despite the prevalence of Arenas and how its shaping the game today, anyone who isn't interested in PvP can very well skip it should she choose to. I said it was integral to the game, but admittedly probably only in my experience because it's my favorite thing to do. On the other hand, with Patch 2.4, the game has never been more casual than it is now, with more rare and epic items available to more players than ever. PvP has become more casual, too, with a new bunch of PvP quests to add to the Gold-grinder's routine. For a few players, even those who aren't particularly into PvP, the Battlegrounds and World PvP objectives are more enticing, even if only once a day. The Spirits of Auchindoun quest in Terokkar Forest might be the easiest way to earn 12 Gold ever. Because of the changes, I believe that now is the best time for people to try out PvP -- from fresh 70s to longtime carebears.