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  • Arcane Brilliance: Patch 3.3.3 PTR changes for mages

    by 
    Christian Belt
    Christian Belt
    02.27.2010

    It's time again for Arcane Brilliance, the weekly mage column that wants to point out that while gnomes often come up...er...short...when compared to the other races, they do have one special feature that always looks larger by comparison. Their spells are huge! Wait...what did you think I was talking about? So anyway. It's always an exciting time around here when a new patch hits the PTR. We all wake up, head down to the living room and gather beneath the tree to open our presents. Sometimes the bounty is rich, and we reap a choice harvest of new content and features. Other times the crop is more meager. And while patch 3.3.3 doesn't seem to have brought with it the largest pile of new stuff we've ever seen, it's turning out to be a bit more generous than I'd have previously suspected. Yes, for those of us who play this game, a new patch is just like Christmas. You just never know what you're going to get. Will that gaily wrapped parcel contain an N64? Or a hideous sweater? A huge buff? Or a soul-crushing nerf? Let's all head over to the PTR together and start unwrapping, shall we?

  • Arcane Brilliance: Glyph-hanger

    by 
    Christian Belt
    Christian Belt
    08.23.2008

    Each week, Arcane Brilliance inscribes a glyph into the greater glyph slot of your Saturday afternoon. It's called the Glyph of Mageosity, and it Mageifies the entire rest of your day. A few words of warning, once your day has been Mageified: you may find fire bursting from your fingers at inopportune times. You might discover that certain nearby people who were formerly human may now be sheep. Also, for the rest of the day, you may want to avoid any contact with Rogues or Warlocks.As you may have noticed, build 8820 has touched down in beta land, and with it we Mages finally have our first real taste of how Inscription will affect us as a class. There are still a great many things we don't know about these glyphs, but just having a list and knowing that Glyph of the Penguin won't be our only reason to track down an Inscriber in the expansion is newsworthy. I mean, I'm as excited to turn a Warlock into a penguin as the next Mage, but I'm glad to finally have some idea what our other glyph options will be.Now, I'm still not one of the fortunate few who've gotten into the beta, so sadly I have no first-hand information to pass on to you. I'm sure that a goodly number of Mages more blessed than I are logged into the beta, busy testing out damage numbers as we speak, and I look forward to reading their euphoric and/or rage-filled forum posts later on...reading and dreaming and plotting to kill them and steal their beta keys. For now, though, you'll have to make do with my own uninformed and hastily formulated analysis of these forthcoming glyphs. Frankly, I wouldn't offer you anything less.Join me after the break for the full list of Mage glyphs, and as much hyperbole and bias as you can shake a Chilly Slobberknocker at.