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  • The Lawbringer: Paying for addons and the spirit of the TOS

    by 
    Mathew McCurley
    Mathew McCurley
    09.30.2011

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, pitfalls and traps. How about you hang out with us as we discuss some of the more esoteric aspects of the games we love to play? A long, long time ago, I can still remember the article I wrote at the beginning of my time here at WoW Insider called What happed to TourGuide?, an article detailing the disappearance of beloved addon TourGuide and the sale of World of Warcraft leveling guides. I had questioned whether these guides went against the stated addon policies Blizzard had laid out, which expressly forbid addons for sale or paying for addon access. It was not well received in those circles. Addons have been brought down or have had the Blizzard gaze upon them for less than being sold on a website for a nice chunk of change. Why then does this new crop of leveling guides and automatic gold making addons (which I will not be linking) get an apparent free pass? Why haven't we seen Blizzard take action against for-pay, in-game gold automators and leveling guides? What is it inherently about the for-pay addons that makes them permissible?