good-old-days

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  • The Daily Grind: Does nostalgia impact your gameplay?

    by 
    Justin Olivetti
    Justin Olivetti
    11.26.2014

    The MMO industry has been kicking around long enough now that we have ample opportunity to opine about the "good old days" (March 22nd through the 26th, 2003) and get nostalgic about practically everything. We've got MMO sequels that reference their ancestors. We've got MMOs that have several Easter eggs pointing to their single-player title origins. We've got game designs that are coming back into style after being left out in the cold for many years. We have MMOs that use every marketing trick in the book to get old veterans to come on back for another romp. And we have a plethora of crowdfunded games that rely on plucking that nostalgic nerve to get you to open your wallet. So in the MMO genre, does nostalgia impact your gameplay at all? If so, how? Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's Daily Grind!

  • Growing Up Geek: Jesse Hicks

    by 
    Jesse Hicks
    Jesse Hicks
    10.03.2011

    Welcome to Growing Up Geek, an ongoing feature where we take a look back at our youth and tell stories of growing up to be the nerds that we are. Today we have our very own Contributing Editor, Jesse Hicks. I've never been one for nostalgia, but if I had to choose a Proustian element from my geeky childhood -- a singular sense-memory that evokes a whole constellation of related feelings -- I'd pick the eerie keening of a 28.8 modem. That high, quavering sound, for me, conjurs up the earliest days of my geekdom, when computers were slow, landlines were king and the internet was young. I was twelve when my family got our first computer: a 486DX that first appeared without a hard drive. My mom had found a great deal at a computer show...or so it had seemed. That missing 120MB hard drive, as you may have guessed, severely limited functionality. But once that problem was remedied, I was off and running with DOS and XTree, happily deleting essential system files. The learning process had begun.

  • The Daily Grind: Looking back on the good old days

    by 
    Elizabeth Harper
    Elizabeth Harper
    12.15.2008

    From time to time all of us look back on "the good old days" of massively multiplayer gaming -- it's something to occupy our minds with while that annoying elf camps our corpse. At least that's what our mind always comes back to after organizing our backpack, arguing about politics in guild chat until we're threatened with being kicked, and passionately arguing the subtle advantages of a 51/5/5 build over a 54/7/0 build on the WoW forums. Ah, the good old days, when the closest you could get to what we now know as "massively multiplayer" was trading messages across a BBS or a dozen people logged on to a text-based MUD or the charming 2D graphics of Ultima Online. (Though, really, there was corpse camping back then, too, wasn't there? No doubt our minds wax nostalgic for prettily painted sprite-based graphics.) So, whether you're being corpse camped or you just happen to be stuck at the office for the next eight tedious hours, let's talk: when were your "good old days?"