greater-good

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  • A Mild-Mannered Reporter: For the greater good

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.30.2010

    It didn't take much convincing for people to start assuming that the Praetorians in Going Rogue were fundamentally the bad guys. For all the talk that's been given about how players can choose either path, about how there isn't always good and evil... the players are smarter than that. Being on the side of the jackbooted oppressors is just plain wrong, there are no two ways about it. No matter how heavy-handed the City of Heroes team might be about it, players knew better than to take the bait. The problem with this line of thinking is that it's wrong on one fundamental level. It's not that there's a lack of evil running through Praetoria, it's that people are seeing it on the wrong side. Loyalists aren't the shoo-ins for villains that the community seems to think they are -- they're heroes, making the world a better place. There might be the occasional misstep, but when you get right down to it, no faction on Praetoria is as well-suited to the ethos of heroism than those loyal to Emperor Cole.