hardcore-raiding

Latest

  • The Guild Counsel: Speed up those slogging raids

    by 
    Karen Bryan
    Karen Bryan
    10.10.2013

    If you ask guild members for their number one reason why they avoid making the leap from casual to a more focused, hardcore progression path, the answer would be time. Progress means raiding multiple nights for several hours, and that's time that many either don't have or aren't willing to give up. Ironically, one of the things that separates good raiding guilds from everyone else is their use of time. Cutting-edge gear and high DPS parses are fine, but even average guilds can progress quickly by making the best use of their time during the raid. And in addition, slow, monotonous raids suddenly feel vibrant and fun. Let's take a look at how to speed things up in this week's Guild Counsel.

  • The useful distinction between casual and hardcore

    by 
    Dawn Moore
    Dawn Moore
    05.11.2013

    Earlier this week, WoW Insider's Matthew Rossi argued that there is no point in distinguishing between hardcore and casual players, and that doing so actually detracts from the game. I, however, don't agree and will be presenting a counterpoint in this article. So, if you haven't read Rossi's side yet, be sure to check it out first. Now before I explain why I think the distinction between hardcore and casual is useful, I think it's necessary that we all be on the same page as far as what hardcore and casual actually are. I found Rossi's argument against the usage of these words particularly flawed because he was working around an assumed and rigid definition of what a hardcore player and a casual player are. Toward the end of his article he pointed out that the casual/hardcore metric doesn't work when you consider the various ways in which some players are engaging with the game. Not every player raids, he explained, but that doesn't mean they can't be hardcore. Now, I agree with that for the most part, but I disagree with his understanding of hardcore and casual. You see, hardcore and casual are not and have never been part of any metric. It's actually impossible for them to have ever been since the definition of casual and hardcore is subjective. Ask any two people what kind of behavior distinguishes a casual player from a hardcore player and the answer will be different in some way ... And if the definition of something varies from person to person, it can't logically be used as a standard of measurement.

  • Is there such a thing as casually hardcore?

    by 
    Anne Stickney
    Anne Stickney
    02.17.2012

    Once upon a time, I was an MC raider back in vanilla WoW. I raided six nights a week, three to four hours a night. My off night, Friday, was spent gathering plants in Felwood and other materials for potions and flasks. We busted our butts on completing progression content before anyone else on the realm, and if we couldn't manage that, before anyone else on our side of the faction fence managed to do so. Somewhere in the midst of AQ-40, the guild fell apart. People were just burnt out on way too much raiding and all the preparation involved in getting that raiding done successfully. These days, I raid three nights a week, three hours a night or so. To me, it's far, far more casual than what I used to do. I don't spend a ton of time on farming materials, and I don't spend a ton of time on other things unless it happens to be in game holiday time. I don't usually run random instances unless I'm after something specific, and I don't really do PvP at all. I'd call myself casual, simply based on the time that I play and what I do with that time. Yet there are still plenty of people out there who fling the hardcore title at me. When I look at how I used to play and how I play now, I can't understand why anyone would think what I'm doing now is anything but casual, and I'm confused as to why anyone would say differently.

  • Breakfast Topic: Has the Raid Finder changed the way you raid?

    by 
    Fox Van Allen
    Fox Van Allen
    01.18.2012

    My name is Fox Van Allen, and I'm a recovering raidaholic. When I first got into raiding, it was just a casual thing. One night a week for a couple hours. Then, when Icecrown Citadel opened, it got far more serious. I was raiding several nights a week, several hours a night. I was grinding hard modes, wiping on heroic Lich King more times than I'd care to remember. But something changed. That something: patch 4.3. The advent of the Raid Finder tool made it possible to get a group whenever I wanted. I could raid on my own schedule. I could have a life again. Sure, it's harder to get loot via Raid Finder, but I don't care about that. I'm just in it for the fun. How about you? Has the Raid Finder changed the way you raid? Has it freed up more of your time? Or are you just as serious about raiding as you were before the Raid Finder came along?

  • Free for All: A hardcore raider shines light on F2P issues

    by 
    Beau Hindman
    Beau Hindman
    02.09.2011

    My gaming moods come and go, but generally I always avoid heavy grinding. I am 36 -- all grown up -- and the last thing I want to do is put myself into a position in a game that makes me feel like I am working instead of playing. In fact, I think participating in a heavy grind will only encourage developers to make more of the same, so I try to do my part by avoiding it. I hope this doesn't sound harsh, but I believe that heavy grinding is ruining gaming. Allow me to explain. We humans love to establish rules and boundaries. Many of us need rules and boundaries or we don't know what to do with ourselves. We like to achieve goals, and some of us are obsessed with surpassing those goals. Have you ever stopped to wonder how we got to the point that a standard work day is eight hours and how the weekend is set on the days it is? This is all due to our ability to fall in line, to give into the demands that we place on ourselves, to give into a set of rules and guidelines. One only need attend an average wedding to see how ridiculously far we accept certain guidelines in the name of tradition. Funerals can be equally silly. What does this have to do with free-to-play gaming? Well, click past the cut and we'll chat about it.

  • Alone together in Molten Core

    by 
    Jennie Lees
    Jennie Lees
    07.29.2006

    Teamwork! Discipline! Socialising! Fun! The world of hardcore raiding, for me, defies description by any of these words -- although a few months ago, before I'd ventured outside a five-man group, I would have imagined it to contain all of the above.A recent Molten Core raid was a fine example of why endgame raiding can be one of the most boring things to do in WoW. I was assigned a role at the start of the raid (one which I generally don't like, but the raid composition was such that I was needed for it). For the next few hours I then constantly played whack-a-mole with health bars, with the frightfully exciting diversions of the odd combat rez or innervate.Any outside observer would have been surprised to know I was playing with other people. The various raid chat channels were quiet, devoid of any backtalk to alleviate the monotony of healing. I felt like I was alone, and could have been surrounded by NPCs for the most part without noticing a difference.Despite the quiet efficiency with which this raid sliced through every monster in sight -- despite the epic items that dropped, and the promise of more to come -- I spent the whole time wishing I was with my regular raid group, who wipe hilariously then pick themselves up to laugh about it, than sit stern-faced for hours clicking like a maniac. I'll take the "casual" style of raiding any day, thanks.