HeadMounted

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  • Zeiss Cinemizer OLED with head-tracking hands-on (video)

    by 
    Zach Honig
    Zach Honig
    03.06.2012

    The Carl Zeiss Cinemizer OLED has been a long time in the making -- we first heard about the video glasses at Macworld in 2008 -- but the company has yet to push the head-mounted display past the prototype phase. We stumbled upon Zeiss' booth here at CeBIT, where we found a version of the glasses that look mighty similar to the mock-up we saw in marketing materials from 2010, but are now equipped with a pair of head-tracking modules to expand the yet-to-be released marvel's practicality. With head-tracking now on board, the Cinemizer can theoretically appeal to gamers, architects, even educators, who can use the glasses in the classroom.We took a look at an Inreal CAD app demo that lets the wearer navigate a yet-unbuilt house, walking through virtual rooms (a joystick is used for forward motion, so you won't be accidentally walking into physical walls) as you judge paint colors, furniture placement and try to convince your significant other that there really is room for a 65-inch HDTV. The tracking modules are located behind the ear rests on each side of the OLED glasses, which have seen a slight boost in resolution since we last heard about them, jumping from VGA to 870 x 500 pixels in each OLED panel. Tracking was responsive and accurate -- the experience of walking around a room felt almost lifelike. What's even more exciting than the device's performance is that we may finally see these hit stores in 2012, with a tentative summer ship date. And, while still a pricey addition to your display collection, the Cinemizer lands on the inexpensive end of the Zeiss product scale, ringing up at €649 (about $850), plus another €100 for the tracking hardware. Jump past the break to see it in action.%Gallery-149741%

  • Sensics head-tracking 3D Smart goggles hands-on (video)

    by 
    Joe Pollicino
    Joe Pollicino
    01.10.2012

    When we first caught wind of Sensic's head-tracking 3D Smart goggles a few days ago, we couldn't help but think of it as a Sony HMZ-T1 on Android-flavored steroids. We've just spent some time with the prototype here on the show floor playing a virtual demo that had us smashing buildings in a virtual world -- notably running entirely on the headset, thanks (in part) to its 1.2GHZ dual-core CPU. If you can't tell from the picture, the headset is absolutely massive. In-hand it's quiet hefty, but once it engulfed our noggin, we found that it was actually quiet well-balanced and comfortable, to the point that we almost forget that it was on our head -- almost. Notably, this proto is a "one size fits all" type deal rght now, so we did have to wrap a circle-scarf around our head to keep its 1280 x 1024 screens within our eyes view. Thankfully, our horn-rimmed glasses did fit inside with no issue.So, what's it like? An array of cameras on it's face scan the environment to react to your heads position and any movement you make. We were able to spin, tilt, walk around and even jump, with the virtual world on screen following suite -- all while looking like a confused and lost puppy to anyone passing by. We're told video refreshes at 60hz, but sadly, we were faced with stuttery visuals in our use. The unit is also capable of tracking hand movements, but we can't say we were able to make use of the privilege -- instead, a controller made up for the interim. Considering that Sensic's head-tracking 3D goggles do all of the above in a completely self-contained fashion, we can't help but think that there's lots of potential for the tech. The question remains, however, as to whether the experience and the hardware can be smoothed to bring the Minority Report-style of AR closer to a retail reality. Head on past the break for a video of us trying out Sensic's headset for ourselves-- trust us, you're in for a treat.

  • Sony's 3D HMD goes exclusive for Harrods, leaves America waiting

    by 
    James Trew
    James Trew
    10.23.2011

    Sony's Personal 3D Viewer's finally found its way off the showroom floor and on to the shelves of Harrods? That's right, the dual screen 1280 x 720 0.7-inch OLED sporting headset'll initially be a limited exclusive to the well-heeled UK retailer, with a general country-wide release set for later this month. US gamers will have to hold out just a few more days until its end of October launch, but if you're super impatient, there's always that import option. Think you can shell out for the £800 (about $1,276) price tag? Then plan to pick one up the next time you're in town to see the Queen.

  • Sony HMZ-T1 headset hits IFA, we go hands-on

    Sony HMZ-T1 headset hits IFA, we go hands-on

    by 
    Brian Heater
    Brian Heater
    08.31.2011

    Easily the most unusual highlight of today's Sony IFA press conference, the HMZ-T1 goes where many other companies have tried and failed. The head-mounted display, first introduced as a prototype back in January at CES, has finally graduated into a real product. The device is aimed at gamers and TV watchers, generating a 3D image with use of a pair of 0.7-inch OLED panels, which each display separate images, doing away with the ghost imagery that often comes along with 3D displays. The device is a solid piece of hardware, just what one would expect from Sony -- especially for a piece of hardware that'll run you around $600 when it hits the US around the November / December time frame. Check out a hands-on video of the device after the break. %Gallery-132178%

  • Sony's head-mounted 3D visor is real, HMZ-T1 arrives in Japan November 11th

    by 
    Richard Lawler
    Richard Lawler
    08.31.2011

    Remember that crazy wearable 3D display concept Sony was showing off at CES 2011? Turns out the company is actually going to make it, and the HMZ-T1 is scheduled to be released in Japan on November 11th. While the design has changed slightly since we first laid our eyes, and heads, on it, the specs appear to be the same, with two 1280x720 0.7-inch OLED panels mounted in front of each eye giving the wearer an experience similar to viewing a 750-inch screen from 20m away, as well as 5.1 surround sound from headphones integrated into the Head Mounted Display (HMD). You can see the helmet above, as well as the processor unit (complete with HDMI input and output, so you can take off the helmet and watch on TV) that it must remain tethered to. Pricing is expected to be 60,000 yen ($783 US). Check out the press release and our hands-on video from CES after the break and decide if living out a Geordi La Forge-style fantasy is worth it. %Gallery-112865%