hibernia

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  • Microsoft pours money into undersea data cables

    by 
    Jon Fingas
    Jon Fingas
    05.11.2015

    For many internet giants, undersea fiber optic cables are a lifeline. In some cases, it's the difference between delivering fast services overseas and watching people give up in frustration. Microsoft knows this all too well, it seems, as it just poured money into three subsea fiber projects (Aqua Comms, Hibernia and New Cross Pacific Cable Network) that should speed up connections to Asia-Pacific and Europe. The Redmond crew sees this as a small investment that could pay off big in the future. As it explains, online products like the Azure computing platform and Office 365 are booming -- it only makes sense to have those moneymakers running as smoothly as possible. This isn't really an altruistic gesture, then, but it could go a long way toward improving your internet access as a whole. [Image credit: US Pacific Fleet, Flickr]

  • The Game Archaeologist and the Quest for Camelot: Your journeys

    by 
    Justin Olivetti
    Justin Olivetti
    08.17.2010

    These days just about everyone thinks he has what it takes to be a Knight of the Round Table. It takes more than a shiny shield and a sharp sword, as the Game Archaeologist discovered. It also requires a $14.95 credit card charge. Former and current knights poured out of the woodwork to offer up some of their very favorite memories of Dark Age of Camelot. It is, in a way, a better testimony to the game than an objective history and developers' opinions. For some, DAoC was their first MMO love, and more than a couple people said it was the single best MMO experience they've ever had. While many players have moved on, these memories burn bright, and it didn't take much prompting for DAoC vets to wing a quick word of praise our way. Blink twice to clear out any eye irritants, and prepare yourself for a marvelous trip back in time to an era of hodgepodge PvP and fierce realm rivalries.

  • The Game Archaeologist and the Quest for Camelot: Interview with Mythic

    by 
    Justin Olivetti
    Justin Olivetti
    08.10.2010

    After last week's expedition into the dark Dark Age of Camelot, the Game Archaeologist uncovered the mightiest weapon of them all: the Hammer of Nostalgia. The hammer may be battle-worn, but it has never seen better days. Everywhere it strikes, fond memories of epic keep battles surface, and former players feel compelled to sign up for another tour of duty. The Game Archaeologist proceeded to take the hammer back to its makers, the sweat-stained smithies at Mythic Entertainment (now BioWare Mythic), to see whether they thought there was any magic left in the game. Two burly men put down their steel tools and stepped forward to testify, and their names were Colin of the Hicks and Jeff "Soulstriker" Hickman. The air became thick with memories as the duo recalled the early days of the hammer's history, when players were initially adding to its strength with each victory and each crushing defeat. Pull up a stool to hear their tale, and when you are done, send in your own favorite DAoC memories (100 words max, please) to justin@massively.com for next week's column!

  • The Game Archaeologist and the Quest for Camelot: The history

    by 
    Justin Olivetti
    Justin Olivetti
    08.03.2010

    After a two-week hiatus to recover from rattlesnake bites and a bear to the face, the Game Archeologist returns to travel to England, but not the England we know today. No, this is the England-That-Could-Have-Been, the England of King Arthur, Excalibur and pointy-hatted Vikings. This is the England of fairy tales and legends and blocky 2001-era polygon models. It is the England of three realms constantly jockeying for supremacy and power. It is Dark Age of Camelot. It's a pretty awesome place to live, even though the property values are way, way down after the last 18 marauding hordes trampled through the neighborhood. This month, the Game Archaeologist is trading in his copyright-infringement fedora and whip for a sturdy suit of armor and a fiery sword as he slashes his way into Dark Age of Camelot. It doesn't matter if it's only a model -- it still inspires him to break out into song anyway.

  • Dark Age of Camelot overhauls classic drops

    by 
    Justin Olivetti
    Justin Olivetti
    06.23.2010

    Rejoice, Mythic fans -- the dark days may be over now that there's a new loot sheriff in town! Michael Knudson, a new developer on the Dark Age of Camelot team, is jazzed to share an exciting update to the game. Starting with DAoC's patch 1.104, sections of the Classic World are getting a loot overhaul. Apparently, the loot set long ago by Mythic has been made obsolete due to the improvements handed down by the expansions, and they're looking to fix that. "It is our intent that these changes will make these items once more desirable to both new and veteran players leveling up through the Classic World," Knudson writes on the Camelot Herald. "Over the coming months, we will be revisiting additional classic world dungeons in a similar fashion with the goal being to breathe new life into other existing dungeons. Additionally, as one more way to sweeten the pot, we have added several new and unique items that will drop from some of the more notable denizens in these respective dungeons." Stonehenge Barrows in Albion, Spindelhalla in Midgard, and Coruscating Mine in Hibernia are first up for the upgraded loot treatment, with more to follow in successive patches. More yummy loot -- what's not to like? You can check out all the details on the new DAoC itemization in the 1.104 patch notes. [Via MMOCrunch]