hoverjunkers

Latest

  • I'm too out of shape for virtual reality

    by 
    Sean Buckley
    Sean Buckley
    02.04.2016

    My knees and thighs ached. If my left shoulder moved more than half a foot out of its neutral position, it lit on fire. Breathing deeply made my back seize with stabbing waves of pain. My pride was hurt most of all. My physical ailments weren't the result of visiting the gym or training for a marathon -- they were the fallout of one afternoon of playing full-body virtual reality video games. Holy crap, am I out of shape.

  • I watched someone commit suicide in VR and it freaked me out

    by 
    Sean Buckley
    Sean Buckley
    01.28.2016

    This wasn't how it was supposed to go. I was standing on a junkyard hovercraft, pointing my revolver at the young lady floating on the adjacent skiff. She was my enemy, but I couldn't pull the trigger. Her hand hovered between us, waving back and forth in the universal sign for "stop." Her gun aimed away from me, its barrel touching her temple. I lowered my weapon. She pulled the trigger anyway. In the world of Hover Junkers, a virtual reality game where scavengers wage war over scrap metal and resources, I was a killer -- that's my role -- but nobody ever said anything about suicide.