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  • Minsky vs Linden Lab: Restraining orders and petitions

    by 
    Tateru Nino
    Tateru Nino
    09.23.2008

    The dispute between Richard Minsky (registered owner of the SLART trademark), and Linden Lab (applicant for the SL trademark) has been heating up. Minsky previously filed a civil suit in a federal court, naming Linden Lab, Philip Rosedale, Mitch Kapor and one or more other Second Life users (as John Does) for (variously) trademark infringement, trademark dilution, tortious interference, and fraud. Until such time as the judge decides whether a preliminary injunction should be granted, a temporary restraining order has been put in place -- most of the restraint being applied to Linden Lab. Meanwhile, Linden Lab has filed a petition of cancellation seeking to have the US Patent and Trademarks Office (USPTO) cancel Minsky's ownership of the SLART trademark. Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.

  • Linden trademark for credit cards

    by 
    Tateru Nino
    Tateru Nino
    08.22.2008

    Linden Lab has been granted another trademark on their hand-and-eye logo. This time for a credit card. Specifically, trademark registration 3378449 covers "Online financial services, namely, offering a fictional-dollar-denominated credit card to charge online purchases". Of course, 'fictional-dollar-denominated' would mean Second Life Linden Dollars (L$). Exactly what sort of card this might be is uncertain. You may recall that in 2006, MindArk released an ATM card for Project Entropia (now called Entropia Universe) allowing access to Project Entropia Dollars (PED) and supported by the Versatel cash-card network. There's no indication whether Linden Lab is (or was) planning a physical card, or some sort of non-physical card, how it would be backed or where it might be honored. Are you a part of the most widely-known collaborative virtual environment or keeping a close eye on it? Massively's Second Life coverage keeps you in the loop.