indianapolis-500-legends

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  • DS Fanboy Review: Indianapolis 500 Legends

    by 
    Candace Savino
    Candace Savino
    01.30.2008

    Indianapolis 500 Legends isn't your average racing game. Instead of presenting the player with a series of circuits, this DS title focuses on one, and only one track. To state the obvious, in the game you race in the Indy 500, an event known as "the Greatest Spectacle in Racing." Since Legends doesn't try to woo you with a bunch of different courses, it attempts too add variety with the help of history. Through the game, the player is not only able to experience the Indy 500, but also learn about it. One way in which the game achieves this is by letting the player race as (and against) famous drivers (well ... they're famous in relation to other Indy car drivers, at least). But, can combining history with racing really work in the context of a video game?

  • Wii Fanboy Review: Indianapolis 500 Legends

    by 
    JC Fletcher
    JC Fletcher
    01.07.2008

    Simulation racing games have never been a major interest of mine. They focus on realistically modeling car movement and performance, with the goal of encapsulating the true experience of doing something that most people cannot do: driving expensive, powerful cars very fast. Often efforts are made to model real locations as well to enhance the veracity of the experience. Simulation racing games provide a form of wish fulfillment that serves an interest shared by a lot of people. But I'm a lot more likely to wish for not having to drive than for more advanced forms of car driving.Arcade racing, I have no problem with -- the high-speed, powersliding gameplay has less to do with accurate models of car physics and more to do with game-specific mechanics. The car is governed by what's fun instead of what's real. I generally prefer activities that are more game-like than simulation-like. That's why I don't mind not having to simulate putting bowling shoes on in Wii Sports.Destineer's Indianapolis 500 Legends seems to have been intended as a simulation of classic Indy 500 races. But the racing feels more arcade-like. The game ends up straddling the two styles, and fails to succeed in either category. Bottom line (except not really, because there's a lot of review after this): this game is really only suitable for people with an abiding interest in driving in a circle, and an iffy proposition for that crowd.