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  • Klipsch Image S5i Rugged in-ear headphones earn our respect (video)

    by 
    Thomas Ricker
    Thomas Ricker
    09.04.2010

    "Rugged" is one of those terms thrown around pretty loosely by the consumer electronics industry. So when Klipsch, a name that's not exactly synonymous with husky men in the saddle, rolled out a rugged version of its S4i in-ear speakers under the Image S5i Rugged moniker, well, we just had to put them to the test. But first we had to give these $129.99 'buds a listen... from the very noisy floor of the Messe Berlin convention center. Fortunately, the oval ear tips did an excellent of job of isolating most external sounds, thus allowing us to hear a rich reproduction of lows and mids with a noticeable emphasis on bass. Not a surprise since the Image S5i headphones feature the same acoustic characteristics as the Image S4i and Image S4 headphones that came before them. But what we really wanted to know was how that "moisture-resistant" (not waterproof) Apple-compatible three-button remote / mic would hold-up to a torture test. Fortunately, the Image S5i Rugged managed to keep the music playing and under control even after a generous bath of bottled water. Rugged and classy? Looks like iPod, iPhone, and iPad owners just made a new friend.

  • iDevices making up more and more of Apple's revenue

    by 
    Mike Schramm
    Mike Schramm
    04.23.2010

    Apple held their latest earnings call this past week, which means we're right in the middle of a flood of analysts' charts and graphs about how well they're doing. This one's extra interesting, though -- we've talked before on this site about Apple's interesting position between its past of PCs and OS X and its apparent future as the "largest mobile device company in the world," but here it is, in bright colorful stripes put together by Silicon Alley Insider: the iPhone, the iPod, and iTunes make up the majority of this company's business, and have for quite a while. This chart only goes back to June of 2007, but notice how the whole thing trends upwards -- at some point here that I'd imagine is sooner than you might think, we'll reach a spot where the iPhone and various Apple iProducts will have made more money than the Mac ever did. Not that Apple is abandoning the Mac at all, and neither are we -- we're still an unofficial Apple weblog, and we're still committed to covering the whole company. But I even noticed this back at Macworld earlier this year -- there's definitely two factions in the Apple audience, one that hearkens back to the old school pre-OS X Mac identity, and another that can't get enough of the iPhone and the iPad (which, you'll notice, is still missing from the chart above) and apps and so on. As time goes on, that iFaction is growing bigger and bigger, both inside of Apple and out.

  • Flurry data: 44% of apps tested on the iPad are games

    by 
    Mike Schramm
    Mike Schramm
    03.23.2010

    Sunday night on the Talkcast, we pointed out that we didn't know exactly which developers were getting those test iPads to play with. However, we might know just which apps they're testing. According to Flurry Analytics, who have (somehow) been watching traffic from the iPhone OS 3.2, 44% of the apps being tested on the iPad right now are games. Entertainment apps (which seems like a broad category) falls into second place with 14%, and then the list evens out around there -- social networking claims 7% of the apps, sports 6%, travel 5%, and so on. It's not completely clear where this data comes from -- presumably, Flurry is finding web traffic somewhere that's marked as coming to or from an iPad. Of course, that doesn't guarantee that these numbers are legit. Some apps are more likely to send traffic than others, and all we see here are percentages, as Flurry hasn't released actual numbers. "Games," as we speculated last night, probably means that bigger companies like EA and Gameloft have test iPads to try out, and "social networking" probably means that Facebook and possibly Foursquare are testing their apps. "Sports" could mean that MLB is testing its app, and so on. It looks like gamers who have an iPad on day one will at least have plenty of game titles to choose from. The iPhone's App Store took a little while to get rolling with some hit apps, but developers and Apple seem to be doing everything they can to ensure that there are some popular downloads in the iPad's App Store right away. [via TheAppleBlog]