item-enhancements

Latest

  • The puzzling problem of professions in endgame

    by 
    Anne Stickney
    Anne Stickney
    03.08.2014

    I have a confession to make: There are five jewelcrafting mounts and one engineering mount that were introduced with Mists of Pandaria, and I have yet to make any of them. I have a tailor at max level tailoring, but she hasn't made a single Royal Satchel. I have a leatherworker who hasn't even touched any of the patterns introduced this expansion. In fact, the only things I seem to be making with any kind of regularity are cut gems, and glyphs for my alts. Why? Because the return on investment for any one of the mounts introduced is too low. I don't have the gold to randomly fling at things like mounts that will be used once or twice and then forgotten about. As for the tailor, the pattern for the Royal Satchel is locked behind the absolute, hands down, worst reputation grind in the new expansion -- and there's no way to get around that. I either have to log on every single day to grind out dailies that give an absolute pittance of reputation, or try to solo Warbringers, which is next-to-impossible for several classes. In short, none of these things are worth my time or gold. As a result, the majority of my professions have been completely unused for the majority of the expansion. And I have a sneaking suspicion I am far from the only one, here.

  • Patch 5.4 PTR: Item enhancement changes for low-level players

    by 
    Anne Stickney
    Anne Stickney
    06.12.2013

    In patch 5.4, it's going to be a little easier to deck your character out in some pretty fantastic gear. According to the patch notes, all item enhancements from Enchanting, Engineering, Leatherworking, Tailoring, and various vendors and quests will be able to be applied to any piece of gear, regardless of item level. What does that mean for an aspiring alt? It means that all that wonderful heirloom gear you've managed to acquire over the years can finally be enchanted. There are limits to these enchantments, however, so don't bust out the Mongoose for your max-level character just yet. Although high-level enchantments applied to items equipped by low-level players will have their power scaled down to be more appropriate for that level range, low level enhancements will not scale up beyond their intended level range. In other words, it appears as though the enhancements aren't exactly scalable. From what can be gathered so far from the patch notes, it appears as though you'll be able to simply enchant your gear as you go. If you use a high-level enchant, it'll be scaled down to you. Players looking for a way to improve their heirloom quality gear now have a method of doing so. Although the patch notes aren't 100% clear on this mechanic, we'll know more once patch 5.4 hits the PTR servers.

  • Materia system detailed for Final Fantasy XIV

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    08.26.2011

    Characters always wind up acquiring old and beloved pieces of equipment, ranging from a valuable dropped weapon to just a particularly nicely itemized ring. But with time, equipment grows obsolete or just no longer serves your needs. Normally, that means a trip to the nearest vendor, but Final Fantasy XIV is introducing a new system that turns your old gear into boosts for your new gear. The Materia system is coming with patch 1.19, and a detailed preview has been added to the official site. When the patch goes live, all equipment will have a "Spiritbond" value that rises from zero to 100% as you make use of the item. Once the value is at 100%, the item can be converted to materia that is subsequently attached to a new item, giving enhanced values to the new item. The system makes full use of combat, gathering, and crafting professions, and from the looks of the overview it will enable all three to make some significant gains in power.

  • Arcane Brilliance: A poor mage's guide to enchants

    by 
    Christian Belt
    Christian Belt
    01.22.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we're discussing enchants and the mages who love them. Which would, of course, be all of us. So you've got all kinds of awesome gear now. Your guild is raiding, you've been farming heroics for the better part of the month, and you're exalted with everybody up to and including my mom, a fact which you're more than happy to declare in the trade channel to anyone who hasn't already put you on ignore. Your DPS is what the kids call "phat," or at least they would have called it that if it was still 1998. Oh yes, your gear is fancy. You're the envy of all. Small children look up to you, women swoon in your presence, and warlocks whisper your name fearfully in the dark of night, from the closets where they hide, cutting themselves and adding extra zippers to their clothing so they can look more like a villain from Kingdom Hearts. And now it's time to make that gear even fancier. You flag down your friendly neighborhood enchanter and begin perusing his wares. It's then that you begin to notice something. Maelstrom Crystals are expensive. I'm not even kidding. It's pretty ridiculous right now. Yesterday I traded the title to my car, a dozen years of indentured servitude, and my firstborn child for a weapon enchant, and I still feel like I got a pretty sweet deal. My weapon's all glowy. I'm psyched. So unless your guild is on the bleeding edge of the current raiding scene, or maybe if you have so much extra cash lying around that you sleep in a bed made of money, the majority of us simply can't afford to put the absolute top-end enchants on every upgrade that drops in whatever heroic the dungeon finder chose to give us today (Stonecore). The good news is that we here at Arcane Brilliance understand. We're going to talk enchants today, yes. But instead of simply listing the best enchant for each slot, wherever possible we're also going to include, at no additional charge, an alternative enchant for the more budget-conscious among us.