jesse-scott

Latest

  • Touring DCUO's Sons of Trigon with SOE's Andersen and Scott [Updated]

    by 
    Karen Bryan
    Karen Bryan
    08.21.2013

    It's been only a few weeks since DCUO's Sons of Trigon DLC was first announced, but it's already appeared on the test server, and the date it goes live is just around the corner is [Updated!] the week of August 26th for early access players and September 3rd for everyone else. Yesterday, DCUO Creative Director Jens Andersen and Systems Designer Jesse Scott sat down with press to lead a livestream tour highlighting the new zone, new bounty missions, two Legends characters, and new Celestial powers. Read on for a look at what the heroes and villains of the DC Universe can anticipate!%Gallery-196440%

  • DC Universe Online unveils revamps for existing powers

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    07.31.2012

    One of the rules of MMO design is that the game is never really done. Designers can still make extensive tweaks and changes to abilities even well after launch. DC Universe Online's revamps of the Mental and Gadgets sets are a case in point. According to system designer Jesse Scott in a recent update on the revamps, these two sets both had several options that felt redundant and fewer unique abilities, so the design team has gone back to the sets improve overall utility and provide more interesting choices. Mental's core issue was a serious weakness in the Illusions tree, which was addressed by ensuring that more powers in the tree can do damage without relying on fragile interactions. Gadgets, meanwhile, had far too many powers that were doing essentially the same thing. Some powers have been rolled together, new powers have been added, and a few have been changed in form but not in function to address thematic concerns. Even if you've never been fond of these powersets before, the updates might be enough to pique your interest after all.