jmonkeyengine

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  • Classrooms of the future to have multitouch desks, probably a few Terminators

    by 
    Joseph L. Flatley
    Joseph L. Flatley
    09.18.2008

    Researchers at Durham University in the UK are working hard to ensure that the academic sector isn't left out of the multi-touch craze. The still-unnamed "interactive multi-touch desk" is a major part of the SynergyNet framework, an interactive classroom environment they're building based on a gaming engine called jMonkey. There's no word on how soon SynergyNet will change the world, but when it does the software will be open source -- allowing anyone to get into the code and tweak it to their liking. In the meantime, schools looking for a "high tech initiative" of their own will have to be content with throwing laptops at their students. Stunning video demonstration after the break![Via The Raw Feed]

  • Joshua Slack demonstrates NCSoft worldbuilding tool

    by 
    Adrian Bott
    Adrian Bott
    05.19.2008

    In the course of a technical session at JavaOne, Joshua Slack and Rikard Herlitz showed off the kind of tools you can build using the jMonkeyEngine, and used the NCSoft world-building tool as an example. This video shows Rikard putting together a hasty landscape that comes out quite nicely, given that he is 'just a programmer' rather than a professional level designer. (Self-deprecatory humor for the proverbial win.) Although the video is intended to demonstrate the capabilities of the jMonkeyEngine, it's an interesting look at one of the tools used by a major player in the MMO market. NCSoft has been using jMonkeyEngine for the last two years. Joshua doesn't mention any specific games that have used the tool, though he does hint rather strongly that NCsoft's most recent output might have employed it.The worldbuilding tool presentation follows behind the break.