josh-foreman

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  • Flameseeker Chronicles: How to win friends and influence Guild Wars 2's development

    by 
    Anatoli Ingram
    Anatoli Ingram
    10.15.2013

    By the time this article goes to press, it'll be Halloween in Guild Wars 2. No, not October 31st; a little known fact is that Halloween actually encompasses the entire month of October and is allowed to sneakily take over part of September if you're particularly excited about it or even seep into November if you're having difficulty letting go. Since it's too early to carve pumpkins and expect them to still be around at the end of the month, MMOs are great places to get your scary on without spending a lot of money on perishable gourds or "stocking up early" on bags of candy that will also mysteriously disappear by the 31st (pro tip: blame ghosts). In the meantime, though, I have one more week before this column can officially turn into the Fearspooky Creepicles and it becomes professionally acceptable to devote at least 200 words to candy corn (note to self: double check with lead editors [Editor's note: /approved! -Bree]). So let's discuss something awesome that's happening on the GW2 official forums under the direction of ArenaNet's Studio Design Director, Chris Whiteside. Let's talk about collaborative development.

  • Flameseeker Chronicles: Why I love Guild Wars 2's Super Adventure Box

    by 
    Anatoli Ingram
    Anatoli Ingram
    09.10.2013

    Back in April, ArenaNet played what was arguably the greatest MMO-related April Fool's Day prank of all time when it released level designer and jumping puzzle maestro Josh Foreman's labor of love, Super Adventure Box, in Guild Wars 2. I was but a wee Massively commenter then, and I recall that my comment on the news post about that particular revelation was something to the effect of "I'm not leaving this place until they kick me out. See you all next month!" I remember this because I was only half joking, and I really did spend most of April inside Moto's palace of 8-bit wonders. I love Super Adventure Box. I don't just love it because it's retro or because I get the references or because my first foray into it left me laughing fit to kill (OK, maybe the last one). I love it because, entirely independent of GW2, it's a game I can spend a whole month playing and not get tired of it. Jump with me past the cut, and I'll tell you why.

  • ArenaNet dev Josh Foreman talks about the Super Adventure Box

    by 
    Elisabeth
    Elisabeth
    04.03.2013

    ArenaNet's April Fools' Day joke on steroids, the Super Adventure Box, seems to be pretty popular. A retro-tastic homage to some of the classics of gaming, complete with a ridiculously camp commercial, the Super Adventure Box is Guild Wars 2's month-long escape into a simpler time without hideous undead Elder Dragons ravaging the world. And the man responsible for it, Josh Foreman, wants to talk to you about it! Skip below the cut for Foreman's explanation of where the Box came from and what the team's vision for it was. Can't get enough of the Super Adventure Box? Check out the full soundtrack. Still not sure what the Box is? Head on over to our in-depth look at it.