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  • Microsoft hosts sneak peek event for new Gears of War 2 map this Friday

    by 
    David Hinkle
    David Hinkle
    05.11.2009

    If you live in the Seattle area and find yourself dreaming of dead Locust scum on a daily basis, then you may be interested in a Gears of War 2 play session being set up by Microsoft at the Experience Music Project|Science Fiction Museum and Hall of Fame. This Friday, Microsoft will open the doors and allow the first 800 people (who are 17 and older, of course) to enjoy one of the new maps on offer in the newly announced All Fronts compilation. There will also be a Gears creator panel featuring Epic Games president Dr. Michael Capps and lead writer Joshua Ortega.The event will be limited to just the 800 people, so Microsoft suggests you show up much earlier than the 8pm PT starting time (the event will run until 11pm PT). We suggest you bust out the WD-40, because you don't want to go into battle without a well-oiled Lancer.

  • Gears of War 2 panel: 'hot chicks,' stereotypes, living cover and more

    by 
    Andrew Yoon
    Andrew Yoon
    04.22.2008

    var digg_url = 'http://digg.com/xbox/Gears_of_War_2_panel_hot_chicks_Cole_Train_living_cover'; While megatons were nary to be found at Epic Games' Gears of War 2 panel at this year's New York Comic Con, Epic president Michael Capps and writer Joshua Ortega nonetheless revealed a few tidbits that are sure to pique the interest of the Gears faithful.Immediately after production on the first Gears wrapped up, the team had to ask itself what it could to make the game "bigger" and "more badass." For example, they saw how people responded to the last-minute addition of the chainsaw. What could they do to improve the chainsaw? Chainsaw duels, perhaps?Cover, which is admittedly inspired by the oft-forgotten Kill.switch, will also be expanded upon in the sequel. Players have already taken cover behind inanimate objects: rocks, walls, etc. But, what if players could take cover behind moving, living things? What if players could kill a massive enemy and then use it as cover? This ultimately led to the development of massive worm creatures for the sequel.