Kazrajin

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  • Totem Talk: Restoration and the Throne of Thunder, Part 2

    by 
    Joe Perez
    Joe Perez
    03.27.2013

    Every week, WoW Insider brings you Totem Talk for elemental, enhancement and restoration shaman. Want to be a sultan of swing healing? A champion of Chain Heal? Totem Talk: Restoration, brought to you by Joe Perez (otherwise known as Lodur from World of Matticus and content creation at InternetDragons.TV), shows you how. The first foray into the Throne of Thunder being over, it's time to dive deeper into the realm of the resurrected Mogu emperor. There is, however, a few more obstacles that lay before us as we take out the last of the Zandalari standing in our way. Once those pesky Zandalari are gone we can go further. The problem is those pesky trolls never stay gone for good or for long, but we can at least give them a few punches, kicks and some lightning to the face to remind them of their past follies. This will not be a comprehensive boss guide, instead this will be a quick run down on things that you, as a resto shaman, should be aware of or tips to help make your healing of the encounter easier.

  • Patch 5.2 PTR: Crushing the Council of Elders

    by 
    Matt Low
    Matt Low
    02.23.2013

    Thought you saw the last of Gara'jal in Mogushan Vaults, did you? Yeah, so did I. Mogu'shan Vaults was merely a setback! The Council of Elders is the third encounter in the Throne of Thunder. I surmise it's the whole leadership of the Troll empire right there looking to stop your raid team from progressing any further into the compound. As you can guess, this encounter is the first council-type encounter of the raid. They'll have to handle the various abilities and spells that the Council is dishing out while slowly whittling them all down. They don't have a shared pool so you do you have your work cut out for you. Now there are going to be a ton of things going on but your raid should be able to pick up on the different abilities without too much of a hassle.

  • Tankspot takes a look at the Council of Elders

    by 
    Anne Stickney
    Anne Stickney
    01.15.2013

    The Council of Elders is the third boss in the Throne of Thunder raid, but the first that was open for testing on the PTR. Tankspot took a look at the encounter and put together a video that explains some of the mechanics involved with what looks like an incredibly complex fight. The video above is for the 10-man normal mode version of the encounter, and because this is the PTR, abilities and effects shown in the video may change over time. Each Elder in the Council has their own set of abilities, and the fight requires three tanks to pull off successfully. But it's not that easy, of course. Also present in the fight is the pesky spirit of Gara'jal, last seen in Mogu'shan Vaults. Gara'jal will possess each Elder in turn, changing the Elder's abilities and making the fight just that much more hectic for players. This fight has a very heavy emphasis on target swapping between both the various Elders, and the adds that those Elders spawn. Players must attack the Elder that is possessed by Gara'jal -- otherwise a raid-wide AoE will quickly stack to unmanageable heights and overwhelm the raid. In order to force Gara'jal to swap to another Elder, players must DPS the possessed Elder down by 25%. Keep in mind that this is the first round of PTR testing for this particular encounter. There will doubtless be small changes and tweaks as the PTR moves on. If you'd like to participate in PTR testing, be sure to keep an eye on the official PTR forums for scheduling information regarding the different encounters in Throne of Thunder. Mists of Pandaria is here! The level cap has been raised to 90, many players have returned to Azeroth, and pet battles are taking the world by storm. Keep an eye out for all of the latest news, and check out our comprehensive guide to Mists of Pandaria for everything you'll ever need to know.