kiting

Latest

  • EVE Evolved: Fitting Heavy Assault Cruisers in Odyssey 1.1, part 2

    by 
    Brendan Drain
    Brendan Drain
    09.15.2013

    EVE Online recently revamped all of the Heavy Assault Cruisers in its Odyssey 1.1 update, in addition to buffing active shield boosters and armour repairers and rebalancing medium beam lasers and railguns. Last week I put together a new brawler setup for the recently revamped Deimos, a sentry drone sniper fitting for the Ishtar, an extremely effective anti-frigate Cerberus setup, and a sadly underwhelming railgun Eagle. This week I've turned my attention toward the Amarr and Minmatar HACs, with some surprising results. The Zealot and Sacrilege are still as powerful as ever, and the Muninn may see some use as a tactical frigate sniper, but this patch could see many players retiring their Vagabonds. The nano-fit Vagabond was once the unrivaled number one ship for lone pirates, able to speed-tank anything larger than a frigate and still deal over 500 DPS. It engaged safely from outside web range, moved too fast for turrets to track, and absorbed any attacks that did hit with its sizable buffer tank. When CCP made warp scramblers knock out microwarpdrives, Vagabond pilots adapted with dual propulsion module fits that use a microwarpdrive to approach the target and an afterburner to orbit. Unfortunately, the Vagabond didn't fare well in the Odyssey 1.1 patch and players aren't sure if they can adapt this time. In this week's EVE Evolved, I put together PvP setups for the at the Zealot, Sacrilege, Muninn, and Vagabond Heavy Assault Cruisers.

  • 12 Days of Winter Veil Giveaway: Dragon Kite from WootLoots.com

    by 
    Alex Ziebart
    Alex Ziebart
    12.18.2011

    12 Days of Winter Veil is under way here at WoW Insider. That means 12 days of giveaways, from loot codes to gaming mice to decor and apparel. Whether you've been a good goblin or a naughty night elf, there's a chance that WoW Insider has a holiday gift for you this season. Everybody likes vanity pets, right? Even if you're not a collector, surely you love having an awesome companion at your side while questing and dungeoneering. Today, we are giving away a Dragon Kite donated to us by WootLoots.com. What's better than having a dragon on a string as a pet? A dragon on a string that periodically gets struck by lightning. Awesome. To enter for a chance to win, leave a comment on this post before 11:59 p.m. ET, Saturday, Dec. 24, 2011. You can only enter once. We will choose one winner at random. Make sure the email address you use to post entry comments is one you check regularly, because that's how we'll contact our winners. Because this is a purely digital item, readers of all regions may enter for a chance to win.

  • Arcane Brilliance: The mage survival guide, part 2

    by 
    Christian Belt
    Christian Belt
    02.12.2011

    Every week, WoW Insider brings you Arcane Brilliance for arcane, fire and frost mages. This week, we continue our discussion of ways to avoid dying horribly. This week's tip: Roll a death knight. Yes, the sad reality of being a mage is the ever-present threat of a swift and ignominious demise. We're like every character in The Walking Dead: We could go at any time, and our only consolation is that God willing, we'll be able to blow up a few zombies on our way out. Last week, we discussed a few methods for surviving to pew pew another day, namely aggro drop and damage mitigation. This week, we turn our attention to two other lifesaving techniques: movement and crowd control. Just remember as we go forward that every time a mage survives a fight, an angel punches a warlock in the face. Have I used that joke before? I may have. Doesn't make it any less true. Angels hate warlocks. So does Jesus. And me. And, I pray, all of you.

  • Behind the Mask: High speed, low drag

    by 
    Patrick Mackey
    Patrick Mackey
    11.11.2010

    It's not like Champions Online is the first MMORPG with travel powers. Back in the ancient days of Ultima Online, we had things like boats and teleporting spells. Getting a mobility boost to get from point A to point B is nothing unique or special. CO has something a little different, though. Travel powers are as much a thing of individual expression as they are a transportation method. Sure, there's something to be said for riding a semi-transparent sparkling blue horse, but when you can wrap yourself in a shroud of blue fire and streak through the skies, it says a little more about your character. There's a reason I think people who still go AFK to ride griffons from zone to zone are chumps. Hopping over buildings to get to your next quest objective or sprinting at ludicrous speed into a group of foes and using the momentum to start up your attacks is the epitome of personal expression. It's all about what you drive, and my ride is Teleportation.

  • Behind the Mask: Ritual pets don't suck

    by 
    Patrick Mackey
    Patrick Mackey
    09.16.2010

    Way back in Champions Online's beta, I looked on at the Sorcery pets with a little bit of disdain. They didn't do as much DPS as a pair of Munitions Bots, and many of them were tied up in annoying ritual circles that you had to constantly stand in. Being required to stand still isn't a huge problem in many MMOs, but Champions has a very fast-paced, mobility-intensive combat system. Melee heroes need to move quickly from enemy to enemy and often have to chase down runners. Ranged characters are best served by kiting during battle to elude melee foes. In this kind of fast-paced world, who has time for a pet that forces you to stick around? Naturally, I ate my own words a month or two ago when I discovered the Primal ritual. Originally I chose the Primal ritual because his huge AoE Snow Storm was pretty darn good at thinning mobs and gathering aggro. I also really liked that he had a travel-disabling lunge. After my crazy PvP antics at the anniversary event, I also noticed a lot of other goofy things about him. I asked myself the question: Are the other rituals this good? The answer is no, but for the most part, all of them are worth taking. Unlike most pets in CO, rituals are pretty strong. I'll be pretty sad if the devs change them too much.

  • Breakfast Topic: Fun with kiting

    by 
    Robin Torres
    Robin Torres
    01.14.2010

    The Spousal Unit came home from work the other day to find Overlord Mok'Morokk hanging out in Orgrimmar. He joined the fray for a couple minutes and then started the night's raiding schedule. Hours later, he found the ogre from Dustwallow Marsh still there. Though the battle had been kept up the entire time, the Overlord just couldn't be brought down. All of the bank alts in the AH were subjected to periodic AOE stuns and the constant sounds of battle while trying to conduct business. Of course, this isn't the first time someone has been kited into a major city for the sake of mayhem. Players have been doing this since the beginning of MMO time. It can be annoying but also breaks up the monotony of the atmosphere. Some, however, view it only as griefing. What is the most unusual NPC or creature that you've seen kited to a major city? Do you think this kind of activity is fun or annoying? Have you ever had the patience to kite something this far yourself? Edited to add: Link to a reunion of Jaina and Thrall.

  • Ready Check: Guide to Naxxramas (Gluth)

    by 
    Allison Robert
    Allison Robert
    01.21.2009

    Ready Check is a weekly column focusing on successful raiding for the serious raider. Hardcore or casual, ZA or Sunwell Plateau, everyone can get in on the action and down some bosses. This week we begin to examine the rest of the Construct Quarter.Hey folks. This installment is going up a bit late due to connection issues that left me offline for most of last week, for which I sincerely apologize. We'll have Gluth today, Thaddius tomorrow, and Sapphiron/Kel'thuzad on Saturday, which should finish off all of Naxx for us. But first, let's run with the Big Dog.

  • Hunter pet aggro may be fixed in Wrath

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    07.24.2008

    The story of Hunter pets and aggro in Burning Crusade, especially since patch 2.4.2 or so, has been a very stormy one. Even deep Beastmastery Hunters have had to learn to kite, as pet aggro grows worse and worse. Growl in 2.4.2 was supposed to scale, but almost every Hunter that tested it said it didn't, despite Hortus' insistence that it did. Luckily, it looks like there may finally be some real relief coming in Wrath of the Lich King.

  • Player vs. Everything: Exploits are fun

    by 
    Cameron Sorden
    Cameron Sorden
    05.06.2008

    Pretty much everyone knows that "exploit" is a dirty word. An exploit in an MMOG is anything that lets you work outside of the established rules of the game to do something that you couldn't normally do, usually in a way that lets you bypass or defeat content more easily than you're supposed to be able to. Finding a way to jump the fence before Arathi Basin actually starts is an exploit. Purposely glitching trash mobs into walls so that you can walk past them to a raid boss is an exploit. Killing a monster from a position where they're totally unable to hurt you is an exploit. In PvP gameplay, exploits are the kiss of death -- they break the game and make things totally unfun, because one player is cheating at the game. But is that necessarily the case for PvE gameplay? I'm not so sure. The commonest way to avoid players using exploits to kill monsters is that when a monster decides that a player is jerking it around too much (and is able to damage it without being hurt themselves), the monster just starts evading and goes back to its starting point. It's the virtual NPC equivalent of saying, "Fine, you don't want to play fair? I'm going home." But that mechanic misses an important consideration -- it's kind of fun to find and use ways to exploit mobs.

  • Goon Squad reunites Jaina and Thrall

    by 
    Allison Robert
    Allison Robert
    03.07.2008

    Dipex from Goon Squad contacts us to report on the guild's having brought Jaina and Thrall together for a -- uh -- tempestuous reunion in Orgrimmar. The video above can be seen in a higher quality version here, and it's quite a sight. On occasion I've entertained thoughts of the stunts I'd pull as a GM in WoW, and high on that list would be pitting raid or faction bosses against each other for an ingame version of Two Bosses Enter. Well, Goon Squad actually pulled it off. I won't spoil the video for you, but apparently Thrall and Cairne aren't immune to Jaina's teleportation ability...I can't begin to imagine the kite job this must've been, but if you take a look at their video of Jaina going postal on Org, you get a sense of just how many people it took. Dipex writes toward the end of the first video that this is the quest-spawned version of Jaina, which I can only assume means they were kiting her from her spawn point in Dustwallow Marsh where the Alliance quest "The Missing Diplomat" ends. This certainly would have simplified matters; getting her out of Theramore would have been significantly more difficult, and I daresay this was an elegant solution. Elegant? Do I mean elegant? Maybe I mean something else.

  • Omen meet Orgrimmar, Orgrimmar meet Omen

    by 
    Adam Holisky
    Adam Holisky
    02.09.2008

    The Lunar Festival is in full swing, and every once in a while Omen is no where to be found. I talked about killing him earlier in the week, but there is another strategy that's been popping up. Have you ever wondered what it's like to kite something across half a continent? Well, now's your chance!I've tried this with a few friends, and the trick is to keep Omen moving along with as many movement-impairing effects up on him as possible. We had a mage there slinging Frostbolts at him, a shaman shocking him with Frost Shock, and of course a hunter laying down his Concussive Shots and Frost Traps. I was there on my warrior issuing the occasional Taunt just in case one of the DPS made a mistake and got too close (this was never a problem).

  • Blood Pact: Fear kiting 101

    by 
    Elizabeth Harper
    Elizabeth Harper
    07.18.2007

    Everyone talks about fear being overpowered in PvP, but that's not a discussion we're going to have today No, here we're going to talk about using Fear in PvE situations, where it can easily be just as useful. The main reason for this is that Fear in PvE isn't on diminishing returns. You can cast it until you run out of mana (though it costs 12% of your base mana per cast), and your target will never become immune. Compare this to Fear in PvP, where your target will become immune on your forth attempt to fear it. And while it has a chance of breaking on damage in both PvE and PvP, its maximum duration in PvE is twice as long as its PvP duration (at least it will be as of patch 2.2).With a 20-second duration and no diminishing returns, you can kill nearly anything that you can Fear, and if you want to know how, just keep reading!

  • Around Azeroth: How'd that get in here?

    by 
    Elizabeth Harper
    Elizabeth Harper
    05.01.2007

    I suppose I already know the answer to the question I asked in the post title. It's kiting 101, after all! So the real question is... why drag a lone wolf into an empty house? I'm thinking that makes this pre-meditated! Amberrockof Stormrage (EU) sent us this shot, which I think amounts to a confession!Do you have a unique shot of Azeroth or Outland that you'd like to show off to the rest of the world? Tell us about it by e-mailing aroundazeroth@gmail.com! Or perhaps you'd just like to see more of your pics from Around Azeroth. %Gallery-1816%

  • WoW Moviewatch: Kiting Omen

    by 
    Elizabeth Harper
    Elizabeth Harper
    03.02.2007

    For those of you who don't know, Omen is a raid boss in Moonglade who is present for the Lunar Festival event (which continues until the 8th of March for those of you who haven't yet had time to participate). And in true if-you-build-it-they-will-come fashion, industrious players across the realms are working to kite Omen to the nearest major city -- Orgrimmar, of course!

  • WoW Moviewatch: The most epic challenge...

    by 
    Elizabeth Harper
    Elizabeth Harper
    12.16.2006

    Kiting mobs around the world is yesterday's news. Today's challenge: kiting farmbots. Oh, sure, they can't wreck the same havoc a mob could upon arrival in the nearest city, but I'm guessing this is a lot more personally rewarding.

  • Dining with Devilsaurs

    by 
    Elizabeth Harper
    Elizabeth Harper
    06.01.2006

    Anyone who's ever ventured into Un'Goro crater has probably had a run-in with these beasts that didn't end well - and perhaps that's why I'm so amused by this attempt to walk one all the way into the Barrens.  While some players are opposed to the disruption caused by kiting dangerous beasts into low level areas, you have to recognize that it takes some amount of patience and skill to pull off this sort of prank.