korean-government

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  • Big Pineapple problems

    by 
    Mathew McCurley
    Mathew McCurley
    06.01.2012

    Pop law abounds in The Lawbringer, your weekly dose of WoW, the law, video games and the MMO genre. Mathew McCurley takes you through the world running parallel to the games we love and enjoy, full of rules, regulations, and esoteroic topics that slip through the cracks. Diablo III is a popular video game for the PC and Mac that sold a lot of copies and made a lot of people happy. Also, there was a lot of money. With great success comes great responsibility and cost, since the amount of success becomes proportional to the amount of crap to deal with to make the operation run smoothly. Being successful in the video game industry is not always what it's cracked up to be. This past week has shed some light on two very interesting Diablo-related news pieces, putting Blizzard and its blockbuster dungeon crawler at the heart of scandals, government raids, clever vendors, banned games, and more international intrigue. You'd think that this was all a James Bond plot, but for the presence of guys with fanny packs and an overabundance of Utilikilts.

  • Korean government to pour $200 billion into gaming industry

    by 
    Shawn Schuster
    Shawn Schuster
    12.05.2008

    As Western game developers are losing money and closing down more games than ever before, the Korean government is taking a drastically different approach. According to a recent report, the Korean government plans to invest $200 billion USD into their gaming industry in an attempt to boost the country into the top spot for game development. Although this incentive will reach across all gaming genres, Korea is well-known for its involvement with MMOs. NCsoft, which is among one of the largest MMO publishers, is headquartered in Korea and could potentially aim to benefit from such funding. This proposal plans to fund the gaming industry through 2012 and hopes to expand its game exports to around 5 trillion won (around $3.3 trillion USD) per year.