leg-armor-kit

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  • Patch 3.3 PTR: Arctic Fur is less annoying, vendor purchased

    by 
    Daniel Whitcomb
    Daniel Whitcomb
    10.18.2009

    Here's a nice little find from official forums poster Whut of Cenarion Circle: Arctic Furs, those impossibly hard to farm rare skinning drops that are needed for everything from Leg Armor to Motorcycles, will be a lot easier to get in Patch 3.3. Namely, Braeg Stoutbeard, the recipe vendor outside of Legendary Leathers in Dalaran, is selling them for the low price of 10 Heavy Borean Leather on the PTR. If you've been farming and selling Arctic Furs, I suppose you might be a bit bummed that your cash cow is going away, but for the most part I think most of us are pretty happy with it. For example, if you're like yours truly, you have a stack of 20 Frozen Orbs sitting in the bank just begging to be made into something useful if you could just skin more than 1 Arctic fur every couple months. Then again, at 60 total Borean Leathers before you can actually buy one, you'll still have to put in some overtime with the skinning knife.Overall, though, this is one more nice little thing for professionals (and any tanks or physical DPS upgrading to tier 9 or tier 10 legs) to get excited about in Patch 3.3.Patch 3.3 is the last major patch of Wrath of the Lich King. With the new Icecrown Citadel 5-man dungeons and 10/25-man raid arriving soon, patch 3.3 will deal the final blow to the Arthas. WoW.com's Guide to Patch 3.3 will keep you updated with all the latest patch news.

  • Insider Trader: Assessing the gear-crafting trades

    by 
    Amanda Miller
    Amanda Miller
    05.08.2009

    Insider Trader is your inside line on making, selling, buying and using player-made products.In the World of Warcraft, there are three types of craftspeople: those that gather, those that enhance, and those that create gear. They are not mutually exclusive. For example, Scribes can create off-hand weaponry in addition to glyphs and Jewelcrafters can prospect gems from raw materials. Gathering professions are known to be money-makers, and in addition, when asked, many players will also list the enhancement professions as well: Inscription, although it is currently suffering from a lack of demand created by the introduction of dual-specs with patch 3.1. Jewelcrafting is on the list, not because of its ability to create gear such as rings, but mainly because of the Prospecting and gems, cut or raw. Enchanting is often stated, not only because of the enchants that can be created and even auctioned, but also because of the Disenchanting ability. To balance this out, one would assume that the gear-crafting professions of Leatherworking, Tailoring and Blacksmithing must be incredibly useful, if not lucrative. Unfortunately, this is not necessarily the case. This week, Insider Trader will be discussing the state of these professions. For a similar assessment of Engineering, check out The state of Engineering in 3.1.I am especially interested in reader input and brainstorming, so don't forget to read through the comments section at the end of the article!