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  • Document signed by Steve Jobs, Robert Friedland earns $40K at auction

    by 
    Steve Sande
    Steve Sande
    12.13.2013

    There's something new that you can add to the list of ridiculously priced Apple-themed items that you didn't win at auction: a 1978 legal agreement between Steve Jobs and Robert Friedland, creating a business partnership. The agreement, bearing the signatures of both men, sold for US$40,000 to Tristar Productions CEO Jeff Rosenberg. Jobs and Friedland both attended Reed College together, and Jobs worked and lived at Friedland's communal farm and apple orchard near McMinville, Ore. The agreement outlines a partnership to "engage in the business of investments, including particularly but not being limited to real estate investments." Jobs was already somewhat wealthy at this point in the early history of Apple, so there is conjecture that the agreement may have been a way for Jobs to invest in his friend's venture. What did Friedland go on to do? He became a mining tycoon, owns a Canadian mining company, lives in Singapore and has a net worth estimated at more than $1.3 billion.

  • All the World's a Stage: What Blizzard seems not to see

    by 
    David Bowers
    David Bowers
    06.29.2008

    When you decide to roleplay, a whole new world of imagination opens up to you -- soon you realize that all the World of Warcraft is a stage, and all the orcs and humans merely players.Blizzard definitely cares about roleplayers. They listen to us and there's a special place for us in their hearts -- which is natural, because in many ways, their whole world has its own story and background which means a lot to them, and while all players get to see that story unfolding through their activities in the game, roleplayers are the ones who participate in that story by making their own stories within it.The problem is that Blizzard and its roleplayers are on pretty different wavelengths when it comes to what roleplayers want to receive and what Blizzard wants to provide. Blizzard wants to give us more neat toys and perfect places to enjoy, with lots of lore and story behind them -- and while this is all very interesting and everyone enjoys it, most roleplayers are wishing they had more sandbox-like tools, spaces and items they can easily bend or shape in their own ways, to use for their own purposes.Blizzard may care, but do they really understand? Read on for insights Blizzard may be missing.