lemurian-invasion

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  • Champions Online dev blog goes behind-the-scenes of the Lemurian Invasion

    by 
    Matt Daniel
    Matt Daniel
    03.16.2013

    Last week, Champions Online's Lemurian Invasion event hit the live servers, and since then players have been valiantly fighting to defend the world against the alien forces. But as the latest Champions devblog notes, "an invasion force like the Lemurians doesn't come out of nowhere." With that in mind, Cryptic has released a brand-new devblog that takes players behind the curtain for a look at the making of the Lemurian invasion. In the post, Champions Online's new Live Producer, Tom "Lord Gar" Edwards, takes players on a brief tour of the process behind creating a live event. Edwards details all of the hard work that went into the Lemurian Invasion, from the event's initial conception to 3-D models, animations, and playtesting. But perhaps more importantly, he takes a few paragraphs to talk about the future: "[In] the first half 2013, [Cryptic's] plan is to release several story arcs of a similar scale to the Lemurian invasion." He adds that "each arc will have a lockbox, some smaller missions, and then a larger mission at the end." According to Edwards, each mission will " have its own themed rewards and new items [that will] sometimes focus on character improvements, and some on vehicles." Champions' next arc will involve "gladiatorial combat" and will focus on the aforementioned character improvements. Edwards promises that more info is coming soon. Until then, how about heading over to the Champions Online devblog for all the tasty Lemurian Invasion details? [Thanks to Matixzun for the tip!]

  • Ask Massively: We bake bread to crush

    by 
    Bree Royce
    Bree Royce
    02.28.2013

    I have a dirty little secret: A few weeks ago when I was really sick and laid up on the sofa, I got addicted to Pawn Stars. It's a cheesy little History Channel reality show that tracks the exploits of a Las Vegas pawn shop and the shop owners' good, bad, and history-related deals. (I know, I know. I'm bad and I should feel bad.) One lesson the boss repeats to his employees and the viewers over and over is that being rare isn't enough to make something valuable and that many valuable things aren't particularly rare at all. This is not a lesson MMO players have learned.