level-capped-areas

Latest

  • The Mog Log: The trial of Chains of Promathia, part one

    by 
    Eliot Lefebvre
    Eliot Lefebvre
    06.05.2010

    When the news first came out about the removal of the level cap in several Chains of Promathia areas, Sera and I had a bit of a disagreement on the news. Or, more accurately, we had a bit of a disagreement regarding the expansion as a whole. Sera was of the opinion that it was quite possibly the best expansion in the game's history. I, as has been stated before, feel somewhat less positive about it -- which is to say that I've usually regarded it as one of the worst. The comment thread to that news showed that this divide was not unique to the two of us. Comments were sharply divided between those who would happily blacklist Chains of Promathia and forget it existed, and those who were heartbroken at something so wonderful being toned down. So I decided to go ahead and take another look at the expansion as an aggregate, both the good and the bad. Out of all the Final Fantasy XI expansions, this one was the most unique. Was it a good experiment, or was it a failure?