mace-spec

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  • Encrypted Text: Meet your new poisons

    by 
    Chase Christian
    Chase Christian
    02.29.2012

    Every week, WoW Insider brings you Encrypted Text for assassination, combat and subtlety rogues. Chase Christian will be your guide to the world of shadows every Wednesday. Feel free to email me with any questions or article suggestions you'd like to see covered here. The new poison system that's being implemented in Mists of Pandaria might seem like a fairly major revamp for a class that's typically seen very little change between expansions. The conversion of poisons from items to skills and the new lethal/non-lethal categorization is a massive update compared to what we saw between Wrath and Cataclysm. A rogue's ability to provide utility in a raid environment is being expanded dramatically and has always been a weakness of ours. The truth is that those changes pale in comparison to the other poison updates due in Mists. While not carrying poisons around in our bags is simply a quality of life change, obtaining new poisons for the first time in years will have a much larger impact. The poison crit system, which has been fundamentally flawed since its inception, is being redone properly. Shiv is actually going to be back on every rogue's hotbar. Poisoning both weapons at once is merely chump change, while the rebirth of random stuns deserves the loudest possible heralding.

  • Analysis of stated 3.1 rogue changes

    by 
    Michael Sacco
    Michael Sacco
    02.05.2009

    All right, rogues. So by now some of you have likely read our list of 3.1 changes for our bloodthirsty class, and if not, you should! Right now! Make no mistake, these are some very cool changes, and even if this is the whole list (it's not), I'm pretty happy with how things are shaping up--not just for rogues, but for all the classes mentioned so far. If you haven't read through them yet or if you're not a big theorycrafter, you can take a moment and read through our analysis of how 3.1 will (so far) affect you, the rogue.Let's have a look!

  • Warrior mace spec hotfixed: fewer procs, more filling

    by 
    Eliah Hecht
    Eliah Hecht
    12.13.2006

    A quick heads-up to anyone planning Warrior specs or gear: apparently the boys in Blue decided that the Warrior mace spec was proccing too often, and a hotfix is being issued "sometime soon". From Tseric:"The proc [after hotfix] should roughly be 11% with a 3.80 speed weapon, 8% with a 2.80 speed, and 4% with a 1.70 speed. The rage awarded should now be 6 points on proc."Apparently the proc rate pre-hotfix was along the lines of three times as high, though it only gave 2 points of rage per proc, a third as much as it does now. So the net effect of the fix would seem to be fewer stuns, but the same amount of rage, over time (in bigger chunks). If I'm calculating correctly, the new proc rate should be about 1.62 procs per minute. For comparison, a Crusader enchant is said to proc once per minute (on average).Any thoughts?