mad max fury road

Latest

  • Petersen Automotive Museum

    LA museum's sci-fi car exhibit includes HoloLens tours

    by 
    Jon Fingas
    Jon Fingas
    05.03.2019

    There's a chance you've seen a movie car or two if you've visited a convention, but the Petersen Automotive Museum's offering should be more... elaborate. It's opening a "Hollywood Dream Machines" exhibit that will showcase 40 vehicles from sci-fi games and movies. Some of them are practically expected, like the DeLorean from Back to the Future, Deckard's sedan from Blade Runner and a lightcycle from Tron: Legacy. Others, however, are harder-to-see items like the GM Ultralight from Demolition Man as well as Lexuses from Black Panther and Minority Report. And how many times are you going to see life-size recreations of a Warthog from Halo or a Sparrow from Destiny?

  • 'Mad Max' the game lacks the charm and detail of 'Fury Road'

    by 
    Anthony John Agnello
    Anthony John Agnello
    05.26.2015

    Like any Mad Max fan thrilled by the film Fury Road, I approached Avalanche Studios' new video game translation hoping to find echoes of the film's anarchic spirit. And while the full game may deliver -- we won't know until review time -- the current demo feels more like a mundane snapshot of Max's offscreen life in that post-apocalyptic world than an adrenaline shot from Fury Road. Mad Max, due out this fall for PlayStation 4, PC and Xbox One, just doesn't have the same level of enervating detail.

  • Report: Mad Max game at Avalanche Studios

    by 
    Alexander Sliwinski
    Alexander Sliwinski
    09.23.2010

    God of War 2 director Cory Barlog is likely working on the Mad Max game (a supposed tie-in with the 2012 movie sequel) at Just Cause developer Avalanche Studios. Eurogamer reports Avalanche Studios' founder Christofer Sundberg told the site, "I can't comment on the projects we are working on, but Cory is working here with us in Stockholm." We've known Barlog had been working on a Mad Max game since 2008, with production reportedly still going on last year -- we just never knew exactly where he was making the game. The studio's Avalanche Engine would actually be fantastic for driving an enormous, lush Mad Max game -- well, if "lush" existed in the Mad Max vocabulary. The engine certainly proved its graphical power in Just Cause 2. Now, if Barlog could only help deliver a cohesive concept, instead of just an empty sandbox, that could be a truly beautiful thing.