MechanicalYeti

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  • "Why must you chase me, mechanical yeti?"

    by 
    Krystalle Voecks
    Krystalle Voecks
    04.19.2007

    Let me preface this by saying that I absolutely love the tonks. I cackle with fiendish glee anytime one of my guild mates pulls out a tonk while we're waiting on the rest of the group to get to an instance. Tonk wars are no end of fun.One of the things that has been conspicuously absent from the game for some time was more mini-games like the tonks at the Darkmoon Faire. Sure, you get the Battered Steam Tonk Controller as a quest reward in the Bone Wastes, but I already have a tonk. I had hopes when I did the Arcano Scorpid quest in Shadowmoon Valley... It seems like you should be able to battle them. But sadly enough, as a guild mate and I found out, once you've turned in the quest, you can no longer control the arcano scorpids. (We can only guess that it is still possible that you can battle them, considering they have attacks that only work on other arcano scorpids. But you'd have to never turn in the quest to be able to continue playing.) And yes, you can do the bombing run over and over in Hellfire, but without actually playing against another person, where is the challenge in it?So, what we'd like to propose is for Blizzard to actually build in some form of mini-games. Not a true PVP thing, like dueling or battlegrounds, but something of a smaller and potentially sillier bent. Like giving folks control of the arcano scorpids after the quest is completed. That way you could play Scorpid Battle Mechs to break up the monotony of puking your guts out while searching for that one perfectly ripe Arakkoa egg. Or hey, how about making those non-combat pets useful and let us fight them against each other? I can just see it now... Magical Crawdad, I choose you!

  • World of collectorcraft

    by 
    Mike Schramm
    Mike Schramm
    10.06.2006

    Redra asks a fun question over on the forums: What items have you saved throughout the game as souvenirs?Not everyone plays the game as a packrat, but sometimes you come across an item you just can't bear to give up. For me, it was probably Lil Timmy's Peashooter-- I came across it early on in Deadmines with my warrior, and used it to pull all the way up to level 60. Of course, on my first raid, our MT checked me out, and the next day I had a gun in my mailbox with some Stamina and Strength on it. I thanked him and equipped the new gun, but felt a little pang of sorrow saying goodbye to my Peashooter-- in fact, it's still sitting in the bank.There are some good ones in the thread, too-- Severed Night Elf Heads (from a previous iteration of AV), holiday items (I don't think my warrior has ever actually used that food horn, but I always have it with me just in case), early epics and set pieces, and quest leftovers. My shaman still has a charge or two left on his Mechanical Yeti-- I keep saving it thinking that someday we'll be in a raid fighting Raggy or Nef, we'll start to wipe, and my summoning the yeti will be the final straw we need to take the guy down. So what do you have taking up valuable inventory space that you can't bear to part with?