Meggy Jr

Latest

  • MeggyCade: it's what happens when Meggy Jr. meets arcade (video)

    by 
    Darren Murph
    Darren Murph
    11.26.2010

    How much fun can you really have with an 8x8 pixel array? Quite a lot, as evidenced by this here arcade project. One Bomber Punk has managed to created a full-on arcade enclosure for a Meggy Jr. game console, and he even took the time to swap in coin-op buttons and a joystick for control. The whole thing took around a month to build (part-time, of course), and considering that he has managed to load up an absurdly pixelated version of Donkey Kong, we'd say it was definitely worthwhile. Head on past the break for a visual explanation.

  • Super Monkey Kong crams 14k of Jumpman excellence onto Meggy Jr RGB

    by 
    Paul Miller
    Paul Miller
    04.21.2009

    Like we said at the outset, the incredibly inventive and fun handheld hardware of Meggy JR RGB is only as good as the games that hackers can manage to squeeze onto it. Well, we'd say the hackers have won. Steven Read has built a fully-functional Donkey Kong clone called Super Monkey Kong that plays out on that delicious 8 x 8 grid of RGB LEDs. It took him roughly 3,000 lines of code to do it, which compresses down to 14k, the max allowable by the AVR microcontroller in use. Check out the video at the read link to see it for yourself.[Via Oh Gizmo!]

  • 'Super Monkey Kong' renders Donkey Kong in LEDs

    by 
    JC Fletcher
    JC Fletcher
    04.16.2009

    The Meggy Jr. is a build-it-yourself handheld console with a striking 8x8 LED display, programmed using the open-source Arduino platform. Somehow, clever game designers have managed to shoehorn playable, fun video games into that astoundingly low-resolution display (which, to use TV terms, would be "8p").Programmer Steven Read has now created "the world's first LED Donkey Kong video game" for the device. The graphics are, naturally, scaled down, and each level now spans multiple screens, but Super Monkey Kong retains the essence of Donkey Kong -- climbing girders and avoiding barrels and fireballs. It even adds a bit of complexity. At the top of the level, you have to jump up and headbutt "Monkey Kong" in the LED beanbag five times to win. Unfortunately, like the NES version, this one lacks the cement factory level.See Super Monkey Kong for yourself at Read's site.[Via GameSetWatch]