MotionCard

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  • Labyrinthine games with the DS Motion Cart

    by 
    Eric Caoili
    Eric Caoili
    06.21.2007

    Looking back at the game now, Super Monkey Ball: Touch & Roll's stylus controls can't compete with the level of immersion and intuitiveness we're seeing with the Wii's labyrinthine games -- Mercury Meltdown Revolution, Dewey's Adventure, and Kororinpa: Marble Mania. Thanks to homebrew hardware like the MK6-Motion and the DS Motion Card, though, we can now emulate the same motion-sensing features on our handhelds. It's unlikely that any commercial release will ever acknowledge these unauthorized add-ons, but homebrew developers have already put out over twenty games and demos that use the data gathered from the accelerometers/gyroscope. Check past the post break for videos and screenshots of three puzzle titles that've been rigged to detect your tilting DS.

  • NeoFlash dives into DS movement

    by 
    Eric Caoili
    Eric Caoili
    04.07.2007

    NeoFlash's MK6-Motion is proof that not all flash cart manufacturers are out to capitalize on video game piracy. The cart's 16 megabits of flash memory gives users enough room to burn a passme ROM or a small homebrew project, but not commercial releases. As its name suggests, the MK6-Motion's appeal lies in its built-in accelerometer and gyro sensor. Since the release of the DS Motion Card earlier this year, over a dozen homebrew games have already incorporated motion sensing features. The MK6-Motion slot-1 cart improves on the technology, bypassing the need for a flashed DS or an additional passthrough device to load software. The hardware doesn't have complete compatibility with existing games yet, but developers will be able to update their homebrew projects to work with the new cart. You can pre-order NeoFlash's MK6-Motion for $49. The DS Motion Card is available at several online shops for about $30-40.[Via DSDev]