nabi-studios

Latest

  • Nabi filling fighting hole on Wii with Toribash

    by 
    Justin McElroy
    Justin McElroy
    05.28.2009

    With its deep gameplay and sexy simplicity, Nabi Studio's Toribash could have gone to any platform. But it's going to WiiWare ... because that's where it's needed. Creator Hampus Soderstrom told Eurogamer "I always just liked the platform better and thought it would suit Toribash much better. And also Wii didn't have any [fighting games]. OK it has Smash Bros. [Brawl], but fighting titles are really lacking on Wii," he said. Call us overly sappy if you like, but it's enough to make you tear up a bit, isn't it?

  • 'Shouldn't be long' until WiiWare Toribash is finished

    by 
    JC Fletcher
    JC Fletcher
    04.28.2009

    The WiiWare version of Hampa's freaky, turn-based fighter Toribash is nearing completion, according to Gerald Tock of developer Nabi Studios. Tock told Eurogamer that it "shouldn't be long now" before the stark combat game reaches the end of development.A new trailer, available after the break, demonstrates a new, non-cel-shaded look for the game, as well as an amount of blood surprising for such inorganic-looking combatants. It even appears to be color-coded so players know just whose blood is strewn where. In this clip, you can also experience the minimalist sound design, composed entirely of weird mechanical sound effects, which just helps to make the game look more alien and creepy.

  • Toribash taking a turn on WiiWare

    by 
    JC Fletcher
    JC Fletcher
    01.27.2009

    The World of Goo Gold Rush (Goold Rush?) has enticed another indie game developer to adapt its work to WiiWare. Swedish developer Hampa has revealed an upcoming WiiWare release of his fighter Toribash, one of Wired's "Best Indie Games of 2007". Toribash is an exceptionally bizarre game: a turn-based fighting game controlled by positioning a fighter's limbs into an attack move and then unfreezing time. The resulting melee is stilted, awkward -- and unexpectedly, graphically violent. The version shown here and in the video after the break isn't the final Wii release, but it is a promising work in progress. Oh, and we feel obligated to state this explicitly, because it's often important to a lot of Wii fans: hey, check it out, it's a violent game on Wii.