nintendomediasummit

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  • NMS: Scoring goals in Mario Strikers Charged

    by 
    David Hinkle
    David Hinkle
    05.25.2007

    Joystiq's Nintendo Media Summit coverage just keeps on trucking as they take a look at Mario Strikers: Charged. This is one of the games that Nintendo is stating will appeal to core gamers (or more hardcore games, to be exact), so Reggie and the gang understand the importance of making the title accessible and appealing. But what makes this game different and improved over its predecessor?Well, the gameplay mechanics have been greatly improved, according to one of the game's developers. With tweaks to the game's AI and improved character customization, along with more characters to choose from overall, more is the name of the game here. And, not to mention the implementation of online gameplay.%Gallery-3438%

  • NMS: Planet Puzzle League hands-On

    by 
    David Hinkle
    David Hinkle
    05.25.2007

    If this is a league of planetary bodies comprised of many puzzles, we want in. If this is a planet full of puzzle leagues, we want in. Okay, we just want in. Our fondness for puzzle games is well-documented in these parts, so it should be no surprise to you that we want this game. We want it now. But, alas, we must wait, as Joystiq reports the game isn't due out until next month. But, in the mean time, we can read about their exploits with the puzzle game at the Nintendo Media Summit.Played entirely through the touch-screen, the player is charged with holding the DS in the book style (like when playing Brain Age). But, we're happy to report, that even though the folks at Joystiq find the gameplay to be kind of de rigeur as far as puzzlers go, the inclusion of full voice chat between two players over Wi-Fi Connect, along with up to four players over ad-hoc gameplay, should instill some more value into the title.%Gallery-3456%

  • NMS: Cutting a rug in Boogie

    by 
    David Hinkle
    David Hinkle
    05.25.2007

    Joystiq managed to get down with EA's Boogie while at the Nintendo Media Summit and their impressions were quite positive. Not only do they remark that the game looks great, but they also comment that the gameplay was fun and exciting. Also, they got some time with the karaoke portion of the game (which uses that bundled microphone). As far as graphics go, they went so far as to say it was the best looking game at the Media Summit, only challenged by the likes of Mario Strikers: Charged.Boogie is broken down into two main sections: the rhythm-based dancing, where the player must flick the Wiimote in-time with the song causing the on-screen character to dance with the beat, and the karaoke portion utilizing the microphone. This second section of gameplay is highly reminiscent of titles such as Karaoke Revolution and SingStar.%Gallery-3449%

  • NMS: Pokemon Battle Revolution impressions

    by 
    David Hinkle
    David Hinkle
    05.25.2007

    Our overlords at Joystiq got their hands on the upcoming Pokemon Battle Revolution while at the Nintendo Media Summit, which takes place on an island called Poketopia, which has ten different Colosseums to battle in. Of course, the object of the game is to become the biggest and baddest Pokemon trainer. Nintendo encouraged people to control the game with their DS at the show, as well as upload their own captured critters from Pokemon Diamond & Pearl for use in the game.Nothing much else can be reported, however, as Joystiq lets us know that the game looks impressive and is chock full of the classic Pokemon gameplay. We expect to see you online come June 25th when the game releases in the United States.%Gallery-3447%

  • Nintendo Media Summit: Planet Puzzle league hands-on (DS)

    by 
    Colin Torretta
    Colin Torretta
    05.25.2007

    One of the DS games on display at this week's Nintendo Media Summit was Planet Puzzle League, the newest title from the developers of Tetris Attacks and Super Paper Mario. The game is a block-based puzzler along the lines of Bejeweled and Tetris and offers easy, accessible touch controls. You use the stylus to grab blocks and pull them left or right to line up three blocks of the same color to make them disappear. Like many games of its ilk, the goal is to create chains and combos by lining up multiple sets of blocks at once. All the while as you do this, the game is constantly shoving more blocks up from the screen, forcing you to react quickly.While playing the game, you hold the DS like a book, something thats always felt a little awkward to me. The controls are entirely touchscreen based, and the top screen (or left screen in this situation) gives you level detail and your score. The levels themselves look nice, with lots of bright flashing lights and pleasing music and the gameplay was entertaining, if not particularly original. The game also offers online play with full voice chat for two players and supports up to four players over ad-hoc wireless. Unfortunately, I wasn't able to get any versus play in while I was at the event, but I heard from some other writers that the game really started to shine when in a heated battle over WiFi.Planet Puzzle League comes out next month, and it should definitely make puzzle game fans happy, as long as they're not too burnt out on moving blocks around for points. And really, who ever could get tired of that? %Gallery-3414%

  • The low-key swag of the Nintendo Media Summit

    by 
    JC Fletcher
    JC Fletcher
    05.24.2007

    Free stuff is one of the many reasons we wish we had gotten to go to the Nintendo Media Summit. Like most industry events, those in the press who were lucky enough to attend also walked out with swag. Game|Life's Chris Kohler took this picture of his bounty: not an epic E3-sized haul by any means, but it includes some exclusive items, like the giant Wii bottle (he already covered the joke) and the light-up Wiimote keychain. Attendees also got a free Wii Points card and a Wendy's giftcard, so they can download Blazing Lazers and live Burgertime. By which we mean "eat burgers," not "assemble giant burgers by walking on them while avoiding animated food."