northern-cloth-scavenging

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  • Insider Trader: Tailoring Q&A

    by 
    Amanda Miller
    Amanda Miller
    02.14.2009

    Insider Trader is your inside line on making, selling, buying and using player-made products.This week's Insider Trader will be devoted to addressing some of the reader mail that I've been receiving recently. Surprisingly, many of the questions and requests have come from Tailors who are confused about some of the changes made in Wrath.Here are some of the questions that have been shot my way: Why can't Tailors make bags bigger than 20 slots? We were making those in BC! Why can't Tailors make Tailor-only bags? Where do I go to make the specialty cloths? Northern Cloth Scavenging gets us scraps right? Why can't we turn those into cloth the way Leatherworkers can turn their scraps into leather? I'm not satisfied with what I can make as a top level Tailor. Should I keep it?

  • Insider Trader: Your bad self

    by 
    Amanda Miller
    Amanda Miller
    01.30.2009

    Insider Trader is your inside line on making, selling, buying and using player-made products.In the World of Warcraft, as in life, we are constantly being faced with morally significant choices. Some players try their best to listen to the Angel on their shoulder, while others will do whatever suits them at the time. Proper etiquette is always in debate.Of course, as this is a virtual world, the moral implications of our actions are on a much smaller scale. Hitting someone for being annoying could cause many problems in my personal and professional lives, yet blasting someone similar off of a cliff in-game can be almost therapeutic. When it comes to gathering and crafting, greed crops up. There are many ways to get what you want, often at the expense of others. This week, Insider Trader will discuss the underhanded side of the professional world.

  • Wrath profession goodies

    by 
    Amanda Miller
    Amanda Miller
    11.13.2008

    The days of choosing a profession and maximizing it solely based on a few purples at the very end are no more. Not only will many more crafted epics be bind on equip, they will be available earlier than the maximum rank. Instead, the incentive to choose between the available professions will be based more on fun and personal preference. Each profession is getting its own 'goody bag' of items that are fun and promote individual customization. Intrigued? Here's an overview of what you can expect to see: